- Messages
- 243
- Country

Guys, I’m using the last versione on ADE but I did not abandon v1.70 yet.
I noticed a strange behaviour creating some gp poly.
ADE GP 2.2.16. I create the poly, I select the texture (I have some textures called for example asphalt_01.bmp and asphalt_01tracce.bmp) for example asphalt_01.bmp. When I compile the project, I found in the texture folder, both the above textures instead only the one I selected.
If I make the same operation using ade v.1.70in which I have ADE GP 1.0.32 the problem does not appear.
Moreover If I move the project (copying the file .ad4) from v1.70 to v1.76 folder and I open it with ade v1.76, when I edit the gp poly, strangely, the two Main Texture Size field are grey even if I clic on Reset or if I select another texture.
But if I create another gp with the same texture, the above fields are usable.
The project I’m working with is under FS9.
Andrea
I noticed a strange behaviour creating some gp poly.
ADE GP 2.2.16. I create the poly, I select the texture (I have some textures called for example asphalt_01.bmp and asphalt_01tracce.bmp) for example asphalt_01.bmp. When I compile the project, I found in the texture folder, both the above textures instead only the one I selected.
If I make the same operation using ade v.1.70in which I have ADE GP 1.0.32 the problem does not appear.
Moreover If I move the project (copying the file .ad4) from v1.70 to v1.76 folder and I open it with ade v1.76, when I edit the gp poly, strangely, the two Main Texture Size field are grey even if I clic on Reset or if I select another texture.
But if I create another gp with the same texture, the above fields are usable.
The project I’m working with is under FS9.
Andrea





