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Ah i see now and i can indeed confirm that setting the smoothness to 1 instead gets rid of the shininess.Thank you very much for your work!Hi,
I noticed this on a test model as well. I need to check but MSFS does not use a smoothness, but a roughness attribute. So maybe the range of the value should be inverted, e.g. the smoothness should maybe be set to 0 instead of 1. If this difference is confirmed, I can make sure that MCX automatically handles it of course.

Can confirm Roughness not smoothness.Hi,
I noticed this on a test model as well. I need to check but MSFS does not use a smoothness, but a roughness attribute. So maybe the range of the value should be inverted, e.g. the smoothness should maybe be set to 0 instead of 1. If this difference is confirmed, I can make sure that MCX automatically handles it of course.


Can confirm Roughness not smoothness.

