• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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Recent content by DeMBaSs

  1. DeMBaSs

    MSFS20 Emission lights

    Greetings! Today I'd like to know about the emission lights and how to make it work properly. On my main building in my scenery decoration lights fading with so small distances that it look really ugly. Emission works as intented btw. So no issue with it that except this one. I've searched...
  2. DeMBaSs

    MSFS20 Crash when build Package

    The issue solved! But lost all SimObjects on scenery. I guess it's the moment when I should make a backsave 😅
  3. DeMBaSs

    MSFS20 Crash when build Package

    Okay, going to try to delete these folders, thank you! Will update about results About geometry, I cleaned it with your method, actually... 😅 And I deleted this object from material lib... It still crashing, but "builded" previously package loading into the sim perfectlyo_O
  4. DeMBaSs

    MSFS20 Crash when build Package

    Hello! I see this thread was disscussed previously but I need your help. I was creating scenery but I've changed 1 value of emission on one of my objects and then CTD. After that I loaded the game back Tried to build a package and game completely freezes for 1 min and CTD. No errors, no logs...
  5. DeMBaSs

    MSFS20 No lights

    Thank you for your answer! About the first, Yes, this is blender. Sorry for not attaching the .blend file in zip I've forgot about this exist on that moment. In the future I'll definitely send full package :) About the second, thanks for the tip, I knew about it, I've made it intentionally...
  6. DeMBaSs

    MSFS20 No lights

    Hello everyone! I've got a trouble with the lights...There're none and I'm out of ideas how to bring them into the sim What I've done by this time: – Checked the parent object in sym; – Checked gltf file as note pad, everything's good there (or at least for me); As you can see on screenshot...
  7. DeMBaSs

    MSFS20 Wrong shadows orientations

    So, A little update of this problem. So the problem was in AO. After I've made AO map by myself and made united AORM maps everything is good. But, the arches have had that wierd shadows... So I unwraped UV Maps and added Shade Smooth. I guess that's finally solved my problem. At least It's not...
  8. DeMBaSs

    MSFS20 Wrong shadows orientations

    My bad. I mean Roughness. AO wasn't presented in textures set, so I didn't make any Red Channel at all. Only Blue and Green. But I completely flipped textures from a good one, and I've got pretty same result (Photo 2). This Texture is got the AO and works absolutely fine on the same objects...
  9. DeMBaSs

    MSFS20 Wrong shadows orientations

    Yeah, I cheked it, and where I can see it, I changed them from OpenGl to DirectX. As you can see on the pictures below not so much of a result... About AO I cheked everything in green channel with alpha channel. And lastly about Flipped Normals sending screenshot from blender
  10. DeMBaSs

    MSFS20 Wrong shadows orientations

    Greetings! I've searched the forum and found no answer to my question.... I'm new to the development, so it's obvious that I'll end up with some troubles. Trouble is shadows on my object... What did I wrong? Please help. I'm out of thoughts. I checked face orientation in Blender all good. I...
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