• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by Sawbones

  1. Sawbones

    DC-8 50 series update

    That's cool, just thought I'd ask. I like to kit the old girls out as if they were still being operated today (TCAS, GNSS, etc.). Looking forward to flying her nonetheless!
  2. Sawbones

    DC-8 50 series update

    Are you planning some sort of modern nav system option (eg. GNS/FMS) for those of us that would like to simulate this beauty in today's increasingly navaidless age? :scratchch
  3. Sawbones

    FSXA Adelaide X - Screenshots

    Credit card standing by :cool:
  4. Sawbones

    FSXA Adelaide X - Screenshots

    Nice work mate, about time we had some good quality YPAD scenery. Payware?
  5. Sawbones

    Don't see the lights

    -Apply the tweaks to the code -Compile the .asm file using BGLC_9.exe. This will generate a .BGL file (ie. ABCD.BGL), rename this file to a .MDL extension (ie. ABCD.MDL) -Now compile the XML file using bglcomp.exe to place the .MDL in the sim. If you don't know how to do this, consult the...
  6. Sawbones

    Don't see the lights

    Josè, Try:
  7. Sawbones

    Don't see the lights

    Hi José, The way I understand it is: You have to remove the IFMSK and label lines for the lights to show. Then compile the main '.asm' (not the '_0.asm') file using BGLC_9.exe, which then generates a '.bgl' file. Rename that to a '.mdl' file and then place it in your scenery using XML...
  8. Sawbones

    new here - me and my A380 ;)

    I'm not an Airbus man, but that is looking great! :cool:
  9. Sawbones

    Big Question!

    Hi AJ Might want to start here: http://www.fsdeveloper.com/wiki/index.php?title=Creating_night_textures And im sure if you do a search you will find lots of helpful topics :)
  10. Sawbones

    Pilot Activated Lighting

    Yep that works! Thanks Arno, really really cool. :cool: If you find a way to make it run by time I would love to know. (I haven't got a clue!) :)
  11. Sawbones

    Pilot Activated Lighting

    Okay no worries. I am new to asm tweaking and don't have the slightest idea how to use a timer. This code is causing FS to freeze upon switching to 123.9: zlxy_papi_MasterScale_2 label BGLCODE IFIN1 a1, cmfreq, 2390h, 2390h SETWRD usrvar, 1 BGL_JUMP_32 lightson lightson label...
  12. Sawbones

    Pilot Activated Lighting

    Hi Arno, Thanks for the reply. I did try that, but I couldn't get it to work. Could you please provide an example of how to do this?
  13. Sawbones

    Pilot Activated Lighting

    G'day Everyone I am currently 'messing' with the great PAPI system that simzlxy generously posted after getting it to work. I plan to create full custom lighting for my YSHT scenery and am starting to have a play with a pilot activated lighting system. Starting with the PAPI, I am trying to...
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