• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. pinkjr

    FS2020 scenery compatibility with FS2024

    so....if your scenery works fine in 2020, it is probably already 90% compatible for 2024. So the non-compatible statement is probably too harsh. The only way to publish it as 2024 is if you state it was made for 2024 (using the 2024 SDK and making all the required updates). So yes, you would...
  2. pinkjr

    MSFS24 MSFS 2024 LODs

    At this point, Blender is your friend.
  3. pinkjr

    MSFS24 2020 jetways in 2024

    Disregard. Just had to let the 2024 SDK do the GUID updates automatically. They work fine.
  4. pinkjr

    MSFS24 2020 jetways in 2024

    Hi, When compiling my 2020 jetway simobjects in 2024, the jetways break! Does anyone know what changed? Is it different animation GUIDs? Thanks!
  5. pinkjr

    MSFS24 MSFS 2024 LODs

    I tried using several tools, and ended up just diceminating models manually in blender to match the target triangles, but only for very large models (terminals). For medium/small complexity items, just changing from pixels to % and testing with SDK was fine.
  6. pinkjr

    MSFS24 MSFS 2024 LODs

    LODs are not that hard if you already made them for 2020. Just convert from pixels to % screen height on the XML. Then fine tune using LOD debug tool of SDK (but don't build!). Don't recommend using the 2024 SDK to build a 2020 scenery if you have animated sim objects....it will destroy them. I...
  7. pinkjr

    MSFS24 Using MCX for making LODs, using the Level of Detail Creator, what is the best method for small models? for both MSFS20/24

    Tried it with 100k triangles as well, same behavior. Doesn't seem to do anything. If I use the other method, it starts to calculate right away (even at 1M+ triangles).
  8. pinkjr

    MSFS24 Using MCX for making LODs, using the Level of Detail Creator, what is the best method for small models? for both MSFS20/24

    Hi Arno, when using Quadratic Based Error at 50% target, it doesn't process. Am I missing another parameter> Version 1.854116.0
  9. pinkjr

    MSFS20 Jetway tilt at deafult position (solved)

    Figured it out....you have to Apply rotation and scale to the Pivot and Contact links.
  10. pinkjr

    MSFS20 Jetway tilt at deafult position (solved)

    Hi, I have a working jetway model that I made that works great in the default (flat) default position When I tilt it upwards, the hood goes out of whack tried zeroing the origin and applying transforms but no luck. It positions itself too high. What is the correct method once the "emtpy" is...
  11. pinkjr

    MSFS20 Blender Tutorial Animated Jetway HERE!

    Hi all. My jetways work fine per this tutorial. My question is, if I reposition the empties to tilt down as in real airport, and rotate the rotonada to a default desired position...... everything seems to work but the hood moves back away from where it needs to be and rotates the wrong way. Is...
  12. pinkjr

    MSFS20 Sketchup Import & Nodes

    figured it out. CTL-J to join (merge) nodes.
  13. pinkjr

    MSFS24 Distorted textures when exporting to FS2024

    Mcx has a feature to normalize texture coordinates, I would try that
  14. pinkjr

    MSFS20 Sketchup Import & Nodes

    Hi, Ive successfully imported textured .dae files no issues. I did note that the model comes with several nodes. My intent is to make a jetway out of imported models. Is it ok to leave the modela as is or should I boolean the nodes together? From the tutorial it seems like as long as the...
  15. pinkjr

    MSFS20 MSFS Airline Parking Codes

    Can someone post a sample XML entry for an airline parking code? Thanks!
  16. pinkjr

    Red rwy designators still visible on no draw…

    If you delete the hold short line, will the rwy labels dissapear? What if you change line type to something else?
  17. pinkjr

    MSFS20 Point light intensity (MCX)

    Hi all, I was adding a point light to an object using MCX, and the lowest intensity value I can assign is "1", but it is still too strong. Does anyone know if this is the lowest possible value in MSFS or is it just an MCX tool limitation? I guess I can also make the light color darker...
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