• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. pinkjr

    MSFS20 (Paid) Scenery Project Checker

    Hi, In need of someone with project development that can troubleshoot an existing project and prepare it for Marketplace submittal. It's essentially going through the XML and project structure to find potential issues. If you are available let me know. Thanks!
  2. pinkjr

    MSFS20 [PAID] Seeking 3D Designer for Medium-Sized Airport Project in MSFS

    FYI you don't need Blender or 3DS to make a high quality MSFS airport at all.
  3. pinkjr

    Changing Default Creator / Company - where is it stored?

    Oh I can find the files and add the entries.....but they dont do anything and the file reverts back.
  4. pinkjr

    Changing Default Creator / Company - where is it stored?

    Did anyone figure this out? I get a blank company and crator name with red asterisk and it is not editable, cant fill in the blanks. Cant create new perojects from Dev Mode as a result. Thanks!
  5. pinkjr

    MSFS20 TJPS Ponce, PR Airport

    Hi there, we are having issues with the Marketplace....for some reason the scenery crashes upon loading when downloaded from Marketplace. It works fine when installed directly. We are working on publishing outside of MS Marketplace.
  6. pinkjr

    MSFS20 MS Marketplace

    The 3rd party has been very helpful. MS is of no help. They are pretty useless for such a dedicated product team.
  7. pinkjr

    MSFS20 MS Marketplace

    Hi, Was wondering if anyone has had similar issues. I have been trying to publish my first MSFS scenery through a third party publisher, and it has been a nightmare dealing with MS. MS uploaded the scenery to the marketplace and some customers complained that they couldn't download it, while...
  8. pinkjr

    MSFS20 TJPS Ponce, PR Airport

    Airport is now complete and submitted to MSFS Marketplace for PC and Xbox users. Working on my next project now. So much easier to develop for FS than it was for P3D!
  9. pinkjr

    Creating a second scenery on top of an existing one in the same location

    Took 2 seconds in Google https://www.fsdeveloper.com/forum/threads/adding-non-airport-scenery-objects.457604/
  10. pinkjr

    MSFS20 No lights

    You can also add spot lights and point lights using MCX. I like modifying lights to my liking (may take several iterations), then export them and load into package source so I can load the changes immediately in the sim. Just another method for quick testing colors, range, strength.
  11. pinkjr

    MSFS20 Move Multiple Objects

    Another way is, if you want to keep them together, is to "group them" within the scenery menu. Then you can select the group directly and move it, lock it, hide it.....
  12. pinkjr

    MSFS20 Emission lights

    Totally agree with Mamu....this is an emissive texture candidate. You should be able to simulate the environment pretty good with proper texture planning.
  13. pinkjr

    MSFS20 TJPS Ponce, PR Airport

    Added night lighting, 100% accurate position and tones.
  14. pinkjr

    MSFS20 TJPS Ponce, PR Airport

    Well, about to make my first MSFS release. Lot's of learning the past few months, and lots of frustration dealing with MS for Marketplace access. Scenery is now 95% of complete. Ponce airport is currently serviced by JetBlue, Frontier, and Spirit....it is sort of NEO heaven. It will also include...
  15. pinkjr

    Time to Retire

    Just wanted to let you know I am now creating custom ground polys with your tool for MSFS, so ADE will remain to be relevant for years to come. Thank you Jon for your dedication, you have been an essential part of my development "hobby". David
  16. pinkjr

    MSFS20 MSFS Marketplace Partner Program

    I have been waiting for 2.5 months now. What a stupid inefficient process. I have been developing since FS9 with several successful paywares, good recognition...yet no replies to emails after applying. I may just cave in for someone to rep for me in the marketplace who already has access. They...
  17. pinkjr

    MSFS20 Ground Poly Import as Mesh

    Got it to work! Some things I learned along the way.. -LOD at the sim needs to be at least 200 for lines to display solid and crisp -Z Bias on FS needs to be positive, just like FSX! the P3D negative bias doesn't work....it just ignores it. Layers DO work perfectly! -SDK Dev Mode is still the...
  18. pinkjr

    MSFS20 Ground Poly Import as Mesh

    Well, I started testing.....and created a new ground poly with taxi lines using p3dv5 as a baseline.....and so far so good. I'll continue to test as I add more features to see if something triggers it back. Thanks!
  19. pinkjr

    MSFS20 Ground Poly Import as Mesh

    I tried loading a P3D Ground Poly as a Projected Mesh...and to my surprise it is not too bad.......except for these line irregularities, which happen every 200ft or so. Any idea what could be causing this? Thanks!
  20. pinkjr

    Taxi and Holding Lines

    I have tried this but there seems to be breakouts when projected, either they get burried into the ground at a distance, or the lines sort of slip.
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