• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. T

    P3DV3 ATC

    dont know if i understood well. have you tried the backslash \ key?
  2. T

    Editvoicepack XL IN P3D3

    Remember that you have to add the entry in airlines.cfg file as well.
  3. T

    Good idea, bad programmer... (no more available)

    EDIT: The cooperation request is no more valid. Thanks. :wave:
  4. T

    Modeldef.xml question

    Hello Arno, hello people! I was wondering, if i make some changes to my modeldef.xml and save it, how can i make MCX use this new modeldef.xml, without closing and reopening? Thanks
  5. T

    simple syntax question

    it works!!! thanks @spokes2112
  6. T

    simple syntax question

    Thank you! I will try and report
  7. T

    simple syntax question

    hello ppl! i have to obtain 1 or 0: 1 if Var1 is not equal to zero and Var2 is greater than zero. 0 if one of the two status is not valid. i thought that this could be the right syntax: (L:Var1, number) 0 != and (L:Var2, number) 0 > if { 1 } els { 0 } But something dont work. Can you help...
  8. T

    Fast and little help with a gauge

    @ heretic: Correct :) @ walter: it looks exactly like that XD @ taguilo: yep, but 100 bmp 1024*512 combined in one is barely illegal :D
  9. T

    Fast and little help with a gauge

    thanks Roman! indeed that was the code i worte. but if i will have 100+ bitmaps, it will be a nightmare... i am afraid is the only way.
  10. T

    Fast and little help with a gauge

    i've managed to make it works, thanks. last question, is it possible to assigna variable in the "case value" value, and a variable in the image url? I mean: <Case Value=VARIABLE X> <Image Name=VARIABLE Y ></Image> </Case> what would be the correct syntax, if it would be ever possible...
  11. T

    Fast and little help with a gauge

    Yeeeeah thanks so much. I will try and report. Thanks again for your time!
  12. T

    Fast and little help with a gauge

    Hello everybody! I need a small help with my XML gauge. I simply would like to create a .bmp sequence with 20 bitmaps, let's say at 30 frames per seconds, and when the next one loads, previous one unloads. It should not be that hard, i know i need a counter but i got no clue where to start. Any...
  13. T

    FSXA Several objects showing one by one

    hi intruder, hi everybody, i am sorry if i resume a so ancient post, but i am trying to do the same and i need a little help. L:vc_rain and L:Tex00 are referred to a gauge elements? is this all "gauged"? could you kindly please provide me some infos about the rest of the needed elements? i dont...
  14. T

    Attached effect in modelconverterx problem

    Hello Arno hello everybody! I've an issue in attaching a very simple ". fx" effect with modelconverterx,using the attached object editor. If i attach the effect in the "normal" mdl, the external aircraft model, there is no problem, it works. If i attach the same effect in the "interior" mdl...
  15. T

    FSX trying to add a new effect on aircraft.

    Keep in mind that effects recalled on the smoke section can only be visible if the engines are running. Double check if your engines are running.
  16. T

    FSX Custom effect not visible in virtual cockpit

    I ran into the same issue, and my final thought is that fx effects wont show in a virtual cockpit camera (ofcourse they do in external views).
  17. T

    A gauge to select views (cameras)

    Hello folks! I was wondering if it would be possible to develop a gauge, a simple popup window with some buttons, and every button is used to change view. I have searched esp1.0 manual, but can't find nothing regarding this. What do you think? Thanks a lot for any help!
  18. T

    Development Release and some questions

    sounds cool thanks! i am gonna check out the aircraft.cfg editor, you got the point of what i meant. thank again
  19. T

    Development Release and some questions

    Hello Arno, hello everybody. First of all thanks Arno for ModelConverterX, it is absolutely useful for a lot of things, i use it for skinning the most. I would like to ask you if you think it will be possible to implement some features in future releases: The ability to move the CFGpoints read...
  20. T

    FSX XML: Glass gauges fading in

    Thanks for confirmation. Wich is nonsense, couse outside gauges actually there is transparency, well, kind of. See effects textures (additive greyscale transparency). Misteries of ESP1.0
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