• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. M

    MSFS20 No "Save As" option in Alpha20 HF2

    Firstly, my question was not regarding renaming a project but to changing the path for saving the project. I am aware of the fact that I can go to Options and change the default path by going to "Settings>Options>Project" tab, but that would be needed everytime I create a new project and save it...
  2. M

    MSFS20 No "Save As" option in Alpha20 HF2

    I cannot see a "Save As" option under File menu to save the project to my choice location. Am I missing something? Pramod
  3. M

    MSFS20 Question about Scenery Poly - Exclude All

    Ah, now I understand - I think😄 Thanks for the explanation guys.
  4. M

    MSFS20 Question about Scenery Poly - Exclude All

    Just trying to understand - what is TIN?
  5. M

    MSFS20 Question about Scenery Poly - Exclude All

    When I use Scenery polygon with Exclude All, will the polygon follow the ground contour or will it flatten the ground? Pramod
  6. M

    MSFS20 Adding boundary fence

    OK thanks. I will try using the Two-way Edit although I am still struggling to learn the dev mode. Will try to find a good video on YouTube if available.
  7. M

    MSFS20 Adding boundary fence

    I am trying to add fencing around some areas of the airport and noticed two things - 1) the buttons below the menu list in the ADE window for adding fence do not work. I can add the fence but it does not show up in MSFS. - 2) when I try to add the fence via Library Objects, I selected "Fence...
  8. M

    MSFS20 MSFS and ADE working together

    OK, thanks for explaining it.
  9. M

    MSFS20 Adding Generic Buildings

    I appreciate your clarification. So, is there any way to add custom-buildings in my project?
  10. M

    MSFS20 MSFS and ADE working together

    Yes I read that section and tried it but it does not seem to work. Is my understanding correct that, using Two Way Editing, if I make a change in ADE and compile the project and copy to the Community folder then the change will immediately appear in MSFS?
  11. M

    MSFS20 Adding Generic Buildings

    I am trying to add generic buildings at my airport but the building does not show up in MSFS. Is this something that is still in the works? Pramod
  12. M

    MSFS20 Parking Type

    Jon, My question is about the way the parking spots created by ADE are depicted in MSFS. In the previous versions of ADE (P3D or FSX) when I added a parking spot then the sim showed a "T" (see the attached files in my previous post above) at that location even if I did not provide a link to a...
  13. M

    MSFS20 Parking Type

    If I add a parking link as you suggested then something strange happens - see the attached files. The pre-MSFS was different which is also shown in the attached files. Not sure if this is MSFS issue or what Pramod
  14. M

    MSFS20 Parking Type

    I am talking about the marking like shown in the attached file - just a simple 'T'. In previous versions of ADE (P3D, etc) when you placed a parking spot, a "T" was added at that location. That is how the parking spots are painted for GA at th FBOs in real life. Pramod
  15. M

    MSFS20 MSFS and ADE working together

    It is mentioned that with ADE19, we can run MSFS in DEV mode and see the changes made in ADE directly in MSFS. How do I do it? Can somebody explain please - thanks Pramod
  16. M

    MSFS20 Parking Type

    Could you please explain ".... like making it a double T, or adding more crossing lines or adding label and positioning it with the biasX and BiasZ options". I am not sure if I understand it. Thanks, Pramod
  17. M

    MSFS20 MSFS: Definition of Lines and Surfaces

    I have created two files (attached) which define some of the lines and surface textures in pictures, hope these can be of some help to others.
  18. M

    MSFS20 trees on taxiway

    It seems that v19 of ADE has solved the problem. Pramod
  19. M

    MSFS20 Parking Type

    Another thing I noticed about the parking spots - the "T" marking on the apron does not show. Pramod
  20. M

    MSFS20 trees on taxiway

    Dick, Yes I amaware of it but that does not work, as I had mentioned in my earlier post above.
Back
Top