• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

ground textures

  1. N

    Add Realistic Satellite Imagery As Ground Texture

    Hi all, Hope you're all having a good time. I am having an issue with my airport where I have no ground polygons or anything besides the basic runways and taxiways, etc for the airport, yet when it is imported into P3D, it still replaces the ground around my airport with the default unrealistic...
  2. K

    MSFS A small tutorial on new method of making custom ground texture (CGL) - no georeferencing needed

    Most of my addon airports I made are those new or upgraded one, which doesn't match the aged stock ground texture or even non-existent. There was a tutorial on grabbing ground texture on Google Earth, then stitch together and georeference in QGIS, but I found a better way which is more simple...
  3. 192handycap

    New Winter textures for Oslo

    Good morning everyone! Currently I´m trying to create new winter textures for Mega Airport Oslo v2.0, (for my personal use only). As I´m trying to figure out which textures are responsible for the ground around the taxi- and runways, it seems the one which obviously should aren´t. Both...
  4. A

    General idea for ground textures

    Hello, I plan on making taxiways and my aim to keep it as realistic as possible (adding scratches and cracks to the taxiway etc.). I may not get the final result, but I still want to give it a go. I've seen lots using Gmax, while others have used Blender. I'm wondering which guide can help me...
  5. Afuq_aviation

    FSX Ground and grass textures for photoreal scenery

    Hey there folks,im quite new to this forum so please be nice to me okay,not only that but am new to making sceneries Okay back to topic,Im currently working on my latest and new project,which is the an asian scenery Langkawi International Airport.So my question is,how can i make realistic grass...
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