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Im just starting to texture out my Airport Striping in 3ds Max2012.
Can anyone tell me the very best and streamlined technique. I have my lines traced out, ontop of my aprons, I have applied a standard material to the lines, with opacity.
When I export out, into ModelConverterX and compiled into .bgl. My stripes come out completely black.
If you can just please direct me to the correct manual to guide me through this or if you have the solution, I would be grateful.
Thank you!!!
Can anyone tell me the very best and streamlined technique. I have my lines traced out, ontop of my aprons, I have applied a standard material to the lines, with opacity.
When I export out, into ModelConverterX and compiled into .bgl. My stripes come out completely black.
If you can just please direct me to the correct manual to guide me through this or if you have the solution, I would be grateful.
Thank you!!!
