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Their version of config file (aircraft.cfg) is called a TMD.
The parts list that has axis information, etc, is called the TM log. This is used to copy/paste part information to your TMD config and setup animations, etc. Find your parts names (carried over from Max) and start importing to your TMD. This is done once (not every time) and setup. Your model, if it keeps the same parts names, will then continue to link into your TMD setups or settings.
One part 'info block' from the TM log;
Servo is your animation name section. This simulator was originally for RC planes. It was adapted to real planes, real world simulation. The coding will still use the base RC code naming in it. So you will see servo's mentioned often in animation calls. Animation ID tags. This one is not correct and would use the prop animation. The TM file that this was copied from is like 'raw data'. You take that data and set it up in the TMD file.
Note; on the below info block, this part in Max is Prop_Disc_Fast_qwrgRB
EDIT: Man, I dont know how my pilot dude got pink fingernails. Something went horribly wrong, lol...
The parts list that has axis information, etc, is called the TM log. This is used to copy/paste part information to your TMD config and setup animations, etc. Find your parts names (carried over from Max) and start importing to your TMD. This is done once (not every time) and setup. Your model, if it keeps the same parts names, will then continue to link into your TMD setups or settings.
One part 'info block' from the TM log;
Servo is your animation name section. This simulator was originally for RC planes. It was adapted to real planes, real world simulation. The coding will still use the base RC code naming in it. So you will see servo's mentioned often in animation calls. Animation ID tags. This one is not correct and would use the prop animation. The TM file that this was copied from is like 'raw data'. You take that data and set it up in the TMD file.
Note; on the below info block, this part in Max is Prop_Disc_Fast_qwrgRB
EDIT: Man, I dont know how my pilot dude got pink fingernails. Something went horribly wrong, lol...
Code:
0.08-tmmodule: <[string8][object][hingedbodygraphics]
0.08-export: <[string8][Name][Prop_Disc_Fast_qwrgRB]>
0.08-tmmodule: <[string8][RigidBody][Fuselage]>
0.08-export: <[string8][GeometryList][ Prop_Disc_Fast_qwrgRB ]>
0.08-tmmodule: <[uint32][PositionID][Fuselage.R]>
0.08-tmmodule: <[uint32][OrientationID][Fuselage.Q]>
0.08-export: <[tmvector3f][Axis][ 0.0000 0.9298 -0.3681 ]>
0.08-export: <[tmvector3f][Axis][ 1.0000 -0.0000 0.0000 ]>
0.08-export: <[tmvector3f][Axis][ 0.0000 -0.3681 -0.9298 ]>
0.08-export: <[tmvector3f][Pivot][ 1.1299 0.0004 0.0918 ]>
0.08-tmmodule: <[uint32][AngleID][ServoRightAileron.Position]>
0.08-tmmodule: >
[CODE/]




