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FSXA Airbus A350 XWB

Well I tried to make a new banner today, got a nice picture though:

171.jpg


banner2.jpg
 
Other images! (This time with the pylons)
I've taken a ground image from the internet, it looks rubbish but I didn't feel like making something myself...
Well I guess the point is, I hope you guys still like it... And tell me what you guys think about the modelling and how it looks :)

172.jpg


173.jpg


174.jpg
 
She is shiny :)
Nice job!

She sure is, actually when I sawher on a rainy day from up close on the ramp in Frankfurt I remember she really was shiny! But then again she was then just a few weeks old (A7-ALB if I remember correctly, I'd have to check my images again, edit: checked it, turned out it was a7-ala which means she was a bit older but still. Held a drag race against it...) and she had only been flying from and back to Doha and Frankfurt (with the exception of Toulouse ofcourse).

The last picture is on point.

Thanks :)
 
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Hopefully, modelling is now nearing its completion... so you can concentrate on creating it's Cockpit and Systems...
I would love to see Progress going on at this part of the plane.
 
Hey, its going to be a verry good addon :D, what about cockpit and C++ ? :)

Still supporting you buddy :)
 
Hey, its going to be a verry good addon :D, what about cockpit and C++ ? :)

Still supporting you buddy :)

Thanks Marc! Well the cockpit has mostly been smoothend, nothing to show really. The programming has (slowly started). In principal I should be able to do it, but what it'll be in reality.... Anyway, I've been working on the BMPS to work with, but again it isn't really something I can show (I'm pathological about posting a BMP here and someone using it... Redicioules actually but still).
Whatever the way, I've mostly been working on those things to prospone yet another try on the front gear, which would be the fourth time I've modelled that...
 
F747fly and me (well mostly me ;) ) weren't too fond of the Ambient Occlusion that was on the aircraft, so I jumped in and remade those. The result is almost uncomparable, but I still think things can be improved. Being a noobie and all, I don't know alot about AO baking, so here's a picture on how the AO looks like now.

cKV3NTJ.png


my biggest issue here is, is that you can still see the edges of the fuselage. Is it better to remove them in Photoshop or is it preferred to set up Blender differently so it doesn't render those edges?
 
my biggest issue here is, is that you can still see the edges of the fuselage.

To this day I haven't found a workaround for these edges in Blender. I always process the AO map in Photoshop afterwards...

Cheers :)
 
Me best guess at why that happens would be that edges, dispite smooth shading, casting small shadows occasionally (which has to do with the whole AO theory, I'm not gonna explain it again). So the question should actually if this happens to other programs aswell? And if it doesn't we should wonder if it either doesn't bake those edge shadows or if it removes them automatically... For now I guess the best thing to do is try and remove them manually with PS.
 
I hope you can get the A350 to look so shiny in P3D/FSX like in your renders :) Man that would be awesome
 
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