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ambient object facing in the wrong direction

I'm currently working on a small wind turbine together with SODE. Everything works as planned. However, it does not turn into the wind, but in the direction where the wind blows.
How can I make the wind turbine turn into the wind?

Thats my XML of the turbine:
    <SimObject Name="XXXX">
        <Placement Lat="XXX" Lon="XXX" Alt="0#AGL" Hdg="0.0"/>
        <Model SimTitle="XXXX">
            <VariableDrivenRotation Variable="WindDirection" Axis="HEADING" Animated="Yes"/>
            <ConditionalVisibility Variable="WindSpeed" Value="0-9"/>
Your model looks upside down.

You must enter a heading of 180° in your placement code.

        <Placement Lat="XXX" Lon="XXX" Alt="0#AGL" Hdg="180.0"/>

Or rotate your 3D-model of the wind turbine by 180°...