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2016 may not be supported, 2015 is the latest listed in the SDK. You'll have to try it and let us know if it works for those who may want to opt for 2016.Cool! Thanks, Paul. I am modeling in Max 2016 and I have the P3D V2 and V3 SDKs, but I wasn't sure whether or not I needed the other as well.
I'm really just trying to get a good read on a standard FSX material setup.


I'll try to help you as best I can.Would anyone do me a small favor and check out Prepar3D's SDKs and try to download V1.4? I've tried twice and when I get to installing it, the installer gives me an error message. So perhaps it is being corrupted during download because my internet is slow, but I would really like to make sure that there isn't something wrong with the installer package.





How bout a wobble pump?Okay, fuel valve! As in cutoff and selector? Good idea, will get right on that. . . and the prop pitch, mixture, and throttle are all on the left side of the cockpit.
View attachment 25878


Ahhh... the joys of flight sim modelling.What year did electric wobble (or just fuel) pumps become available? I'm running out of room for levers . . .
In other news, I got it into the sim. Sadly, it flies like a winged brick, nose up and stalling all the way down. And that was only AFTER I had slewed it up, since it tends to snap its gear upon loading. It's too bad it does that, because before I can deal with that I'll need to deal with the inverted polys and missing portions (not even sure what's wrong yet) of the model.



