jtanabodee
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Hi,
I was wondering if we can modify the mipmap texture invidually.
The reason I ask is, if we make a taxi edge light by using texture, this will disappear quickly and the visibility range is too short.
If we can modify the mipmap texture to set them to pure white when mipmap is small, this should increase visibility range. I don't know if we can do it.
Regards,
I was wondering if we can modify the mipmap texture invidually.
The reason I ask is, if we make a taxi edge light by using texture, this will disappear quickly and the visibility range is too short.
If we can modify the mipmap texture to set them to pure white when mipmap is small, this should increase visibility range. I don't know if we can do it.
Regards,

