- Messages
- 80
- Country

Does anyone know why the _lm (Night textures ) in models made with gmax do not show up in cfs2 ordinary scenary as well as gsl scenery. I know they are there as they show up in modelconverterx. When I decompile the bgl with BglAnalyze and recompile with scasm the night textures no longer show up in modelconverterx.
The night textures shows up in cfs2 ordinary scenery, have not tested night textures in gsl scenery yet, when I make models with EOD and notice the naming is diffrent for parts of the model.
Going to try cat animation tool to place variables in the model.
RJ
The night textures shows up in cfs2 ordinary scenery, have not tested night textures in gsl scenery yet, when I make models with EOD and notice the naming is diffrent for parts of the model.
Going to try cat animation tool to place variables in the model.
RJ
