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Hi!
I'm currently dealing with some drawing order issues (the well known xray effect of transparent windows not showing whats behind). Given a building model: If I'm not wrong, materials of objects inside a building should be drawn before the material containing the semitransparent window texture to prevent the xray effect. I was wondering if the hierarchy editor actually shows the material drawing order of the model? And if so, would a function to change the order/position of a material within the SceneGraphNode be feasible or make sense?
Thanks,
Volker
I'm currently dealing with some drawing order issues (the well known xray effect of transparent windows not showing whats behind). Given a building model: If I'm not wrong, materials of objects inside a building should be drawn before the material containing the semitransparent window texture to prevent the xray effect. I was wondering if the hierarchy editor actually shows the material drawing order of the model? And if so, would a function to change the order/position of a material within the SceneGraphNode be feasible or make sense?
Thanks,
Volker



