Hi Vetle:
Terrain in MSFS can include:
* Terrain mesh (made from special Terra-Forming vectors as special "Altitude Isoline" Contours with associated gradient Height Map info).
* Vector polygon objects which have Raster texture Materials mapped onto them in layers with numeric display priority
The latter of these (2) categories of objects are "Terrain Mesh Clinging", and need not be made via Sketchup or other 3D modeling apps.
Once projected in the proper GIS format, they can either be made via GIS apps or directly in a MSFS SDK DevMode 'live' flight session.
Alternatively, they can be imported from GIS Shape (aka "SHP") files imported to a MSFS Project using the "Save SHP File" options.
If you wish to import / edit OpenStreetMap Road vectors (or better yet, import the Kartverket 'Vis | Kart)' vector map data as SHP files, we can ID a download source, and process the GIS SHP data, then import them into Sketchup and/or MSFS SDK DevMode to edit / use.
If imported into Sketchup, you could simply extrude the building footprints to the desired heights to derive 3D building "primitives".
Let me know if you would like to check out this option to save having to trace the screen grabs of those Cadastral images in Sketchup.
BTW: I have been meaning to ask for your help with translating and/or downloading GIS data from the Norwegian GIS web sites, as I cannot get Google Translate, or the website's own "English" mode ...to work.
PS: I hope you may get a reply to your question at Sketchup forum; there are some brilliant folks registered there, but those forums tend to have much less traffic and posting by skilled users in recent years (compared to FSDEV).
IMHO, it seems that community is now focused on newer / newest versions of Sketchup, particularly payware versions ...instead of 2017.
IIUC, the developers are concerned about the future of Sketchup and staying "funded" / retained by Trimble.
The developers are all enormously talented; but in spite of that, Dave R can sometimes initially be a bit less friendly.
Thomas Thomassen (aka "thomthom") is a friendly fellow Norseman who started out as a plugin author; he is now one of the developers.
I am confident all your replies there are well-intended; however, IMHO, it is best to not 3D model Terrain for runtime display.
Rather, one can use 3D models to create Terrain data to be exported as SHP, and to then import / configure as MSFS Polygons.
GaryGB
Terrain in MSFS can include:
* Terrain mesh (made from special Terra-Forming vectors as special "Altitude Isoline" Contours with associated gradient Height Map info).
* Vector polygon objects which have Raster texture Materials mapped onto them in layers with numeric display priority
The latter of these (2) categories of objects are "Terrain Mesh Clinging", and need not be made via Sketchup or other 3D modeling apps.
Once projected in the proper GIS format, they can either be made via GIS apps or directly in a MSFS SDK DevMode 'live' flight session.
Alternatively, they can be imported from GIS Shape (aka "SHP") files imported to a MSFS Project using the "Save SHP File" options.
If you wish to import / edit OpenStreetMap Road vectors (or better yet, import the Kartverket 'Vis | Kart)' vector map data as SHP files, we can ID a download source, and process the GIS SHP data, then import them into Sketchup and/or MSFS SDK DevMode to edit / use.
If imported into Sketchup, you could simply extrude the building footprints to the desired heights to derive 3D building "primitives".
Let me know if you would like to check out this option to save having to trace the screen grabs of those Cadastral images in Sketchup.

BTW: I have been meaning to ask for your help with translating and/or downloading GIS data from the Norwegian GIS web sites, as I cannot get Google Translate, or the website's own "English" mode ...to work.
PS: I hope you may get a reply to your question at Sketchup forum; there are some brilliant folks registered there, but those forums tend to have much less traffic and posting by skilled users in recent years (compared to FSDEV).
IMHO, it seems that community is now focused on newer / newest versions of Sketchup, particularly payware versions ...instead of 2017.
IIUC, the developers are concerned about the future of Sketchup and staying "funded" / retained by Trimble.
The developers are all enormously talented; but in spite of that, Dave R can sometimes initially be a bit less friendly.
Thomas Thomassen (aka "thomthom") is a friendly fellow Norseman who started out as a plugin author; he is now one of the developers.
I am confident all your replies there are well-intended; however, IMHO, it is best to not 3D model Terrain for runtime display.
Rather, one can use 3D models to create Terrain data to be exported as SHP, and to then import / configure as MSFS Polygons.
GaryGB
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