• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

blender

  1. M

    MSFS24 Flag SimObject doesn't interact with wind direction.

    I have had multiple attempts at making a animated flag in MSFS. On my first attempt i got the wind direction correctly but the flag animations looked horrible - however now the opposite is the case... I have gotten the flag anims to look good but I cannot for the life of me make it interact...
  2. jgarnold

    MSFS20 What is the best method to add lighting effects to a building

    MSFS2020 I have created a scenery object of a fuel barge and want to add overhead lighting which only lights up the wall and floor beneath it and the actual light/lamp is unseen as in this actual photo of the fuel barge. Firstly is it best to use SDK lighting eg light warm medium or add...
  3. Melo965

    Blender to FSX drag chute visible code in modeldef.xml ?

    Building an aircraft in Blender2FSX and everything else works fine, but I can't get a simple drag chute to appear when the aircraft is on the ground and the spoiler key (/) is pressed. I have a visibility attach point coded to the part, but it never appears. Here is what the simple drag chute...
  4. H

    Custom imported ground polygon methods

    Hi! Can somebody help me about making a high-quality custom ground polygon for airport aprons. I didn’t see any tutorials on making a professional ground polygon. I tried several methods but I didn’t really find the sweetspot. I mean imported ground polygons with markings and wear layer...
  5. Nordscape

    MSFS20 LOD adjusts texture colors

    I am working on a model where the texture colors are being automatically adjusted with the LOD setting within the sim developer mode, and I wonder how I can stop it from doing this. When moving outwards from LOD1 the textures are darker than with LOD0. LOD0 LOD1->
  6. PhrogPhlyer

    FSX Modifying Virtavia CH-46

    With permission, I have begun the first of several modifications to Virtavia's FSX CH-46. I eventually want to offer several versions to reflect the minor changes between different models of he BV-107 (UH/CH-46 A/C/D/E/F, etc.) and the several KV-107 variants. I initially removed many later...
  7. H

    Blender/Substance 3D/MSFS2024 SDK Setup

    Hi Everyone! Can somebody please help me exactly which Blender/Substance 3D addons and dependencies do I need for creating airports in MSFS2024. Also can you please tell me which versions are the most pratical from Blender/Substance 3D/MSFS2024 SDK? I used to have it properly installed, but as...
  8. H

    Setup for Blender/Substance 3D/MSFS SDK

    Hi Everyone! Can somebody please help me exactly which Blender/Substance 3D addons and dependencies do I need for creating airports in MSFS2024. Also can you please tell me which versions are the most pratical from Blender/Substance 3D/MSFS2024 SDK? I used to have it properly installed, but as...
  9. B

    MSFS24 Object disappearing before LOD limits, am I doing something wrong?

    Hi everyone, I started msfs2024 development quite recently and came across some strange things happening. I’ve been doing some tests with objects LODs and I’m experiencing an odd behavior in sim. When I export an object with it’s associated LOD’s and minsize values I have to cycle a setting in...
  10. Evilrash

    MSFS24 Remove vegetation from 3rd party scenery

    So I am building a custom scenery update over a third-party freeware scenery. All the runways and aprons are working perfectly fine, and the only issue I am facing is with the vegetation trees which are not being removed. I have tried using exclude polygons and normal polygons with scale...
  11. Evilrash

    MSFS 2024 glTF exporter only exports .xml

    So I am using blending 3.6X version and while trying to export my object, its only creating a .xml file. Has anyone encountered this issue too? Do advice
  12. D

    MSFS24 «Sail» material with no alpha?

    Hi. It looks like the «sail» material slot in the current Blender plugin (v5.4.3) does not support the alpha channel. Respective parameters disappear when choosing that material. As expected, to manually inject the alpha node in the graph does not help. Anyone found a workaround how I may pinch...
  13. VSMod

    KC-390 - Doubt about ScenegraphNodes.

    I doubt it, but is there a problem with having so many ScenegraphNodes? When I look at other aircraft, they don't have this excess of nodes in the same animation. My concern is whether it interferes with the optimization of the aircraft or even its effect/animation.
  14. Santo

    MSFS20 Different positions between Blender and sim

    Hey guys! I'm getting into aircraft design for the sim. At first, everything was going smoothly. Now, when I export the different LODs (exterior and interior) in the Simulator, the "interior" is shifted down the z-axis compared to what I'm seeing in Blender. Any thoughts on this, anything I...
  15. MarcoMirr

    Blender MSFS 2020 Importer - Blender v4.4.1

    Hello, as it's my first post here, I'd like to provide a little background about myself. I'm primarily a software/games developer, but when I need to do modelling, I work within Blender version 4.4. I've been studying 2020 models as a reference for my work, so the quality of the import greatly...
  16. B

    Exporting animations from Blender takes too long.

    Hello! I'm trying to export a model from Blender with and I'm getting this msg shown in the Blender console: "animation_switch_loop_hook - Long animation KF build - CHECK 18.518704 seconds (>2) <bpy_struct, Object("Empty.027") at 0x000001C805A04540> 0:00:18.518704". I tried to delete the...
  17. Christian Bahr

    MSFS20 Blender - Oversized Bones after FBX Import

    Hello. I'm currently creating some new animated People in 3D Studio Max: The models are exported as a group of 16 people as an FBX file. However, after importing them as an FBX file into Blender, I notice that some of the bones are oversized: Is there any way to resolve this in Blender?
  18. Melo965

    Nose gear steering not working for FSX

    Hello everyone, Building my aircraft in Blender 3.6.5 for FSX Acceleration. I have a retractable nose gear and the gear is not down in position until animation frame 100. So I want to animate the steering between 100 and 200 only. I have been using c_wheel as the animation but the steering...
  19. hnau64

    X-Plane - Blender: Ropes in 3D objects?

    Hi, how do I get ropes in 3D objects in Blender? To make 3D objects more realistic, it would be helpful to display simple "ropes". One possibility would be very thin real 3D constructs - i.e. an elongated triangle. But that robs space in the texture and computing power. Lamira herself shows...
  20. Losco Nosciuto

    Blender LN LODs Calculator FREE Addon for Blender

    Announcing LN LODs, FREE Addon for Blender! I'm thrilled to share LN LODs, a Blender addon designed to streamline Level of Detail (LOD) management and improve workflow efficiency for Blender users, integrated with the official with MSFS Asobo Exporter DOWNLOAD HERE Here's a quick video about...
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