• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX3D Blueprint Tool – Blender Addon for Creating Low-Poly Vehicle Assets

Messages
307
Country
france
THUMB_VIDEO_BLUEPRINT_TOOL_FSX3D.jpg


━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
🚗 FSX3D BLUEPRINT TOOL
Blender Addon for Fast Low-Poly Vehicle Asset Creation
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Hi everyone,

I would like to introduce a Blender addon I have been developing: FSX3D Blueprint Tool.

The goal of this tool is simple: help 3D creators, scenery developers, and flight simulation artists quickly generate a clean low-poly vehicle base from prepared blueprint images.

It can be useful for creating simple background vehicles, static scenery objects, airport vehicles, road traffic-style assets, or game/simulation-ready base meshes.

Instead of starting from a blank scene, you can prepare your vehicle views, import the image, follow the workflow, generate the volume, apply the texture, and then continue improving the model directly inside Blender.

━━━━━━━━━━━━━━━━━━━━

✅ WHAT IS FSX3D BLUEPRINT TOOL?

FSX3D Blueprint Tool is a Blender addon designed to speed up the creation of low-poly vehicle assets using blueprint-style templates.

It is especially useful for:

• Flight simulation scenery creators
• Airport and city asset developers
• Low-poly vehicle creation
• Background/static vehicles
• Game-ready base meshes
• Fast prototyping inside Blender

The addon does not try to replace manual modeling.
Instead, it gives you a fast and clean starting point that you can then refine, optimize, and customize.

━━━━━━━━━━━━━━━━━━━━

🧩 MAIN FEATURES

• Import a prepared vehicle blueprint template
• Automatically set up reference views
• Generate 2D outlines from the blueprint
• Create a basic 3D vehicle volume
• Detect and organize face groups
• Apply UV mapping based on the template
• Assign the final texture inside Blender
• Quickly create a low-poly base mesh ready for editing

━━━━━━━━━━━━━━━━━━━━

🎯 TYPICAL WORKFLOW

1. Prepare your blueprint image using the provided template
2. Import it into Blender
3. Generate the vehicle outline
4. Create the 3D volume
5. Auto-detect face groups
6. Apply UV mapping
7. Edit, improve, optimize, and customize the model

The idea is to make the first modeling step much faster, especially when creating multiple simple vehicles for scenery or simulation environments.

━━━━━━━━━━━━━━━━━━━━

🛠️ WHY I CREATED IT

As a scenery and simulation developer, I often need simple but believable low-poly vehicles for airports, roads, background environments, and static scenery objects.

Creating every base mesh manually can take a lot of time, especially when many variations are needed.

This addon was created to make that first step faster and more enjoyable, while still keeping full control inside Blender.

━━━━━━━━━━━━━━━━━━━━

🛒 COMING SOON

FSX3D Blueprint Tool is currently under review on Superhive.

It will be available once the verification process is complete.

In the meantime, you can watch the video demonstration here:


━━━━━━━━━━━━━━━━━━━━

💬 FEEDBACK WELCOME

I would be very happy to hear your thoughts, suggestions, and feedback.

It is a tool made by a developer for other developers and creators, so any ideas to improve the workflow are welcome.

Thanks for reading!

Eric
FSX3D
 
looking insane, well done ! btw, does the msfs glTF exporter work with your version of Blender, ie 4.5.x ?
 
From aidemosmeta.com from the above image:
Meta.png


I think that ai can do this. It's a lot of verts, but that could be cleaned up. The point is ai excels at automation and mesh creation. From screenshot of the image to finished model in Blender about 2 minutes. We're entering a new age of model generation. Your tool has some competition.
 
Back
Top