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Can someone please direct me to the WIKI or config locations....where I can control smoke and fire, which emit out of Engine Failure?
I understand how to trigger these events in Prepar3d, but I want a greater control, I want to have the fire and smoke explode out of my cowling(s).
I will do all the r & d, Im just asking for any direction anyone can point me to.
I am using 3ds Max for my model.....I have a C172, just the wings and the engine.
Basically, in Prepar3d, when I trigger an engine Fire, I want the fire and smoke to come out of the the front Cowling, in front of my view, in Virtual Cockpit.
I believe I am on the correct path, as, in 3ds Max, I am looking at the attach point tools, fx_engFire and fx_engSmoke.
I do not understand as of yet, what to attach these points to? Do I create a dummy object that will not be visible...only the smoke and fire??
Thank you FSD Community!
Thank you!
Rich
I understand how to trigger these events in Prepar3d, but I want a greater control, I want to have the fire and smoke explode out of my cowling(s).
I will do all the r & d, Im just asking for any direction anyone can point me to.
I am using 3ds Max for my model.....I have a C172, just the wings and the engine.
Basically, in Prepar3d, when I trigger an engine Fire, I want the fire and smoke to come out of the the front Cowling, in front of my view, in Virtual Cockpit.
I believe I am on the correct path, as, in 3ds Max, I am looking at the attach point tools, fx_engFire and fx_engSmoke.
I do not understand as of yet, what to attach these points to? Do I create a dummy object that will not be visible...only the smoke and fire??
Thank you FSD Community!
Thank you!
Rich
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