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hahaha LOL yup
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Thanks, I should have all the other airport buildings ready in short time it will make a big difference as well as cleaned up area where grass (ground scenery) meets poly (runways/taxiways) again looks much, much better then original release .Don't know how I missed this thread. Anyway great work and thanks for sharing your scenery. It looks great and I will make a flight there soon.
Cheers,


Terrain is done with sbuildex. Photoshop the image ofcourse, remove cars, shadows etc.How did you do the ground texturing?Looks really nice!


I had someone earlier post that they tried with FSX and it does not work.Even though the scenery is made for P3D, will it still work with FSX?
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Gah, someone make one of those trailer things for this!Final Version Of CYXU now available.



Hi, I noticed earlier today that you released itn congratz,
but I have some issues, Can you help me? the scenery does not work with me :/
View attachment 30506
No groundpoly, no building, no sode objects :/
I really want to fly there(downloaded the livery for this
)
Regards,
Marc

Looks like scenery library of FSX, sorry it only works with P3dHey, tell me whats wrong
View attachment 30508
View attachment 30509
View attachment 30510
Cya,
Marc L


I think it has to do with object/material properties I assign when processing original model and its textures out of SU or 3dsMAX with MCX.Andy, I am constantly making sceneries in P3D (now at v3.3), and so far they have all worked in FSX. Have you done any testing yourself to see why it is they are not compatible?
I have even tried creating P3D native GP's, and though they don't display similarily, they seem to work fine. i wonder what exactly makes a P3D scenery fail in FSX.....perhaps I'm not pushing the P3D boundaries enough![]()