dave hoeffgen
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that looks pretty cool. 
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that looks pretty cool.![]()


Use a texture with an alpha channel for the lattice beams instead of modeling them. No one will notice and the polycount will be a fraction of the current one.


I use Blender for ground polys, you can judge me here on the showroom (see links in signature)
what I see looks OK, but some shots in edit mode will give more conclusion.
You can PM me if you want to discuss some techniques and the workflow.


That looks better than some freeware scenery already. And as it's not your number one priority project nobody expects you to make a high end scenery.I'm thinking I might better leave this to people who're better at scenery design... This is just lacking detail...
View attachment 26406
View attachment 26407
I'll probably be fixing it in the near future, add some details and such![]()

That looks better than some freeware scenery already. And as it's not your number one priority project nobody expects you to make a high end scenery.
Just keep going![]()

It's the tower of the city of my birth![]()