• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

E3 2018... No Simulators in sight...

I suppose id forego VR if i could build a cockpit or half a cockpit with screens that are 180 degree spread to give a realistic out of window view. Add to that some improved flightsim graphic engines and regular scenery/navaid updates to keep in line with real world changes and whhhohhooooo. Happy old man.
 
You can make a new planet with FSX/P3d. It would still have the sun and moon, as I recall, but you have to start with a new set of elevations (DEMs). From there you can add landclass and water masking. The landclass could have custom textures... The DEMs are probably the hardest, but there are a few ways to get fantasy elevations, with some control.

Do you remember when Bill Lyons did his own version (in FS2004) of a vintage world of FS? I think it was called Golden Wings. You copied your installation of FS2004 to a clone and renamed it, and he had a kit you downloaded and installed and all the airports were transformed (in major locations) to old world times. I had been talking with him about doing Mars and also a futuristic version, (FS2020 back then) and was picking his mind on that. He sent me some land tiles
of desert in a certain location which he had redone in red, and it was fantastic. I had a bit of Mars on my sim, lolol...

Would be nice to do that. Make a version of Mars or Titan or some fictional world... like what might be in the Vega system, etc.
 
It depends on how important one feels that VR is. Judging from all the effort being devoted, it seems that some (Laminar, Lockheed Martin, Ipacs, Flyinside etc) think it's very pressing.

...which I simply fail to understand, especially when a low-resource company like LR tries to switch their rendering API to Vulcan at the same time and still gets daily complaints about a barely working ATC and lack of seasonal variety.
 
Last edited:
...which I simply fail to understand, especially when a low-resource company like LR tries to switch their rendering API to Vulcan at the same time and still gets daily complaints about a barely working ATC and lack of seasonal variety.

They have been fiddling with the ATC forever and ever. Perhaps they've reached the limits of their capability there, at least for now, and have switched to other high value features where they can progress? (just a theory)

Even programmers can be lured by the smell of the new and exciting.
 
Last edited:
The road not taken. Once upon a time, I thought it was a no-brainer that Outerra would become a flight sim. Maybe someday......


 
It's kinda sad no one of the big publishers are developing new simulations... not even military flight sims... we're a niche after all
 
We have P3D who are rejuvinating their platform constantly, month to month, with a team of excellent people working hard at pushing the envelope on that platform. They just introduced PBR technology to the materials, they just went 64bit, they have amazing shading in the cabins now. Their management of memory in sophisticated scenery (ORBX) is amazing. So thats one good platform. AND.... Their pro version has rockets. Its a war simulator for fighter pilots to hone their skills on.
 
....if only they had an SDK on making Skinned Rigged characters for pilots and avatars in their sim... :(
 
[Checks calendar]
[Checks thread title]
[Checks calendar again]
[Shrugs]

o3OAL5I.gif
 
I think we're in a flight sim Renaissance right now. I haven't seen this much mainstream hype for flight simulation since FS2004 came out. There was nothing quite as game-changing as FS2004, and I think that FSX being such a disappointment early on was what brought a sort of dark-age on the Flight Sim Genre. IIRC, it wasn't really until the PMDG 737NGX came out that people warmed up to FSX (nothing even close to the detail of the NGX had ever been released; I remember how mind-blown everyone was when they started seeing the first preview videos of it). But FSX was still a broken, outdated program held together by community-made bugfixes and addons. Now we have P3d and XP11, both of which are showing to be huge hits. Aerofly is slowly getting there too, DCS World is bigger than ever, and there's also that really promising bush-plane simulator coming out soon. I think it's a good time to be a flight simmer.
 
There was nothing quite as game-changing as FS2004, and I think that FSX being such a disappointment early on was what brought a sort of dark-age on the Flight Sim Genre.

FS2002 was the game changer, FS2004 a mere refinement. And I strongly disagree with the second part. X-Plane, FlightGear and a few military sims didn't stop being developed because FSX bummed everybody out.
 
I certainly don't think FSX was a disappointment. Still being sold. Tens of thousands of users, thousands of addons, and sprouted a huge supply of 3rd party developers.

P3D and XPlane should be such a disappointment!
 
Back
Top