jimkeir
Resource contributor
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Hi,
Just tried the effects and it works for me. I've attached a test mission with a menu item which starts a fountain effect. I haven't tried making it move though.
Just to check, the null object should be in:
<FSX>\SimObjects\Misc\EffectTracker\sim.cfg
<FSX>\SimObjects\Misc\EffectTracker\model\AI_Tracker_Object.mdl
<FSX>\SimObjects\Misc\EffectTracker\model\model.cfg
Cheers,
Jim
Just tried the effects and it works for me. I've attached a test mission with a menu item which starts a fountain effect. I haven't tried making it move though.
Just to check, the null object should be in:
<FSX>\SimObjects\Misc\EffectTracker\sim.cfg
<FSX>\SimObjects\Misc\EffectTracker\model\AI_Tracker_Object.mdl
<FSX>\SimObjects\Misc\EffectTracker\model\model.cfg
Cheers,
Jim


The effect tracker doesn't fly at all!
! i put 450kt to waypoint but its speed is 0kt in game
SO NOW IT FLY , IT EXPLODE but there is a small space (about 0.5 Nm) beetwin my mig and my tracker ... 
