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So I'm hitting my head against the wall trying to work out what this problem is. When ever I attempt to export a model via the ground poly wizard I get this in the event log and no bgl file.
I am creating the model in blender and exporting them as a Colladda file.
Things I've tried:
- Moving the location my p3D V3 SDK.
- Removing the materials from the model.
- Exporting as a MDL file then re-importing via the ground poly wizard.
- updating to the latest version of MCX (This kept happening in the previouse version to)
- Exporting only a single mesh from blender (As oppose to all the ground polys)
- Updating to .Net 4.7 (The latest version).
I am assuming that the problem lies either with the model it's self or XtoMDL, unfortunatly I don't really understand the error it keeps giving me, so I'm hopeing someone better informed than myself can shed some light on this.
windows 7 64-bit
Thanks.
Code:
16:39 XtoMDL Error (0): error :
16:39 XtoMDL Error (0): error : ----------------------------------------------------------------
16:39 XtoMDL Error (0): error :
16:39 XtoMDL Error (0): error : XToMdl.exe Unhandled Application Exception
16:39 XtoMDL Error (0): error :
16:39 XtoMDL Error (0): error : System.Xml.XmlException
16:39 XtoMDL Error (0): error :
16:39 XtoMDL Error (0): error : An error occurred while parsing EntityName. Line 23212, position 121.
16:39 XtoMDL Error (0): error :
16:39 XtoMDL Error (0): error : ----------------------------------------------------------------
16:39 XtoMDL Error (0): error :
16:39 XtoMDL Error (0): error : Stack Trace:
16:39 XtoMDL Error (0): error :
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReaderImpl.Throw(Exception e)
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReaderImpl.ParseEntityName()
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReaderImpl.ParseAttributeValueSlow(Int32 curPos, Char quoteChar, NodeData attr)
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReaderImpl.ParseAttributes()
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReaderImpl.ParseElement()
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReaderImpl.ParseElementContent()
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReaderImpl.Read()
16:39 XtoMDL Error (0): error : at System.Xml.XmlTextReader.Read()
16:39 XtoMDL Error (0): error : at Microsoft.FlightSimulator.XmlToMdlLib.MDLProcessor.LoadFile(Stream InputStream, XPartDict PartDictionary)
16:39 XtoMDL Error (0): error : at Microsoft.FlightSimulator.XmlToMdlLib.XmlToMdlLib.Process(Guid& ModelGuid, Stream AnimationData)
16:39 XtoMDL Error (0): error : at Microsoft.FlightSimulator.XToMDL.XToMDL.ProcessInputs()
16:39 XtoMDL Error (0): error : at Microsoft.FlightSimulator.XToMDL.XToMDL.RealMain(String[] args)
16:39 XtoMDL Error (0): error : at Microsoft.FlightSimulator.XToMDL.XToMDL.Main(String[] args)
I am creating the model in blender and exporting them as a Colladda file.
Things I've tried:
- Moving the location my p3D V3 SDK.
- Removing the materials from the model.
- Exporting as a MDL file then re-importing via the ground poly wizard.
- updating to the latest version of MCX (This kept happening in the previouse version to)
- Exporting only a single mesh from blender (As oppose to all the ground polys)
- Updating to .Net 4.7 (The latest version).
I am assuming that the problem lies either with the model it's self or XtoMDL, unfortunatly I don't really understand the error it keeps giving me, so I'm hopeing someone better informed than myself can shed some light on this.
windows 7 64-bit
Thanks.


