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Hi Greg,Thanks, let me check. I did fix a bug that caused some wheels to rotate in the wrong direction, hopefully it did not affect this one.

I have found why this model behaved differently, it will be fixed in the next development release. Hopefully it also addresses the issues in the helicopters.

I have fixed the issue with the boogeys now, so in the next development release it will work.Hi Greg,
I have had a look at the issue. I know where it is (the model is exported to FS2004 fine, but MCX does not read it back in correctly afterwards). I'll try to find a fix for it.

I still had this older issue on the list to check and I had a look today. I think the problem is partly in the input FSX model, as it seems the visibility conditions of the spinners are not assigned correctly there either. Sometimes a visibility condition for a different engine is assigned for example. I think that's what causes this issue.IL-38
Generally converts well in MCX. Two things become apparent in game though.
1. The Starboard outer spinner (prop0) becomes transparent when in prop0_blur mode. See MAIW_0661.jpg and also visible in MAIW_0660.jpg