Rotornut44
Resource contributor
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Hello,
I made a few performance improvements to a 3rd party SimObject windsock model that I'm using with SODE. However, I seem to be running into an issue. After I finished tweaking, I exported the model as an FSX MDL with the exact same name as the original. However, for some reason the model no longer shows up in the sim after the conversion.
I reopened the model in Model Converter X and discovered that I was no longer able to select a different windsock texture variant from the Livery drop-down menu. (It's completely grayed out)
I can only assume at this point (having never messed with creating a true SimObject model) that there must be a different procedure for compiling a model for use with SODE? (as a simobject) I do have a CFG defined for the models.
-CB
I made a few performance improvements to a 3rd party SimObject windsock model that I'm using with SODE. However, I seem to be running into an issue. After I finished tweaking, I exported the model as an FSX MDL with the exact same name as the original. However, for some reason the model no longer shows up in the sim after the conversion.
I reopened the model in Model Converter X and discovered that I was no longer able to select a different windsock texture variant from the Livery drop-down menu. (It's completely grayed out)
I can only assume at this point (having never messed with creating a true SimObject model) that there must be a different procedure for compiling a model for use with SODE? (as a simobject) I do have a CFG defined for the models.
-CB