jtanabodee
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I have a series of pictures to show my experiment. Please don't mind that FEDex on apron. It is from faulty AI flight plan.
I have made a square of grass and staked it up into 15 layers. Then attached them together.
I export this grass with fs2002, fs2004 gamepack. Then I placed it over the center of my ground poly.
The concrete surface that you see is default concrete from AFCAD.
Other lines are from MCX at the layer above 8.
FS2004 export with MCX ground polygon wizard.
Grass was flatten out as a sigle sheet, I guess. Since no way to prove that the single dot is staked by 15 layers or 14 layers above it were wiped out leaving only one layer.
FS2004 export and place with XML, no tweaking.
I'd like to have this to prove that there is no problem with FS2004 gamepack export. Of course, it has priority over the ground poly.
FS2002 with ASM tweaking.
Perfect 3Dgrass, and the layers in ASM tweaked code have more priority than the height of the layer. No grass is visible on the lines even they are about 10-15 cm higher in Z axis in Gmax.
Arno, I also attached the file and texture in zip file. You can have a test with MCX. If you find the way to make MCX works, it would be nice. I appreciate your effort of making MCX for us.
Best Regards,
I have made a square of grass and staked it up into 15 layers. Then attached them together.
I export this grass with fs2002, fs2004 gamepack. Then I placed it over the center of my ground poly.
The concrete surface that you see is default concrete from AFCAD.
Other lines are from MCX at the layer above 8.
FS2004 export with MCX ground polygon wizard.
Grass was flatten out as a sigle sheet, I guess. Since no way to prove that the single dot is staked by 15 layers or 14 layers above it were wiped out leaving only one layer.
FS2004 export and place with XML, no tweaking.
I'd like to have this to prove that there is no problem with FS2004 gamepack export. Of course, it has priority over the ground poly.
FS2002 with ASM tweaking.
Perfect 3Dgrass, and the layers in ASM tweaked code have more priority than the height of the layer. No grass is visible on the lines even they are about 10-15 cm higher in Z axis in Gmax.
Arno, I also attached the file and texture in zip file. You can have a test with MCX. If you find the way to make MCX works, it would be nice. I appreciate your effort of making MCX for us.
Best Regards,
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