hairyspin
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I looked in the Gmax Script folders to see if the basic Gmax Polycounter was a script, to see if I could rewrite it to read Vertices. heh... Never found it.
It's a plug-in: PolygonCount.plu
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I looked in the Gmax Script folders to see if the basic Gmax Polycounter was a script, to see if I could rewrite it to read Vertices. heh... Never found it.


I note that you show half as many Vertices then Polygons on your pilots, Bjoern. Thats interesting.
Bjoern, I wonder if that Max Vertice counter is a script, and it if will work in Gmax...? 8-0)))
Hey Bjoern - those are some good looking guys!
EDIT: I wonder if the other day was that day in the year that Gmax will not export anything? Does anyone remember that date?

In Max, the polycounter is so easy to find and activate, but in GMax...nada.

Years later, after the buyout from Adobe/Autodesk, the jobless Gmax design team meet at a local pub, talking about old times; 'Remember how we hid that Polycounter from that guy Bjoern in Germany?' they laugh.. but one engineer feels guilty; 'I wonder if he ever found it... Maybe we shouldnt have hidden it there.'
Bill



Seen this, Bjoern?

... In Max 9, the polygon counter is activated much more intuitively via - you won't believe me - the viewport options...

And very nice that should be too! In Max 7 - my new toy - it's still accessed via the Tools panel, but my gmax has a really useful add-on: the help files...![]()
EDIT: Aha! hitting 7 while in vertex sub-object will toggle display of the number of vertices of a selected object in the viewport...
Well, mine kind of doesn't. I click the option in the menu and nothing happens.

