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I decided to attempt to create some car park markings, so first of all made a rectangular helper of the correct dimensions.
Unfortunately, as far as I am aware. the only way to rotate a helper is via the rotate handle. Since I know the required angle, it would be useful to be able to type in the value.

Then, I needed to create a GP, so I carefully placed the vertices on the corners of the helper. Now came the tricky part. How to resize the polygon in the GP editor window.

In fact, the result wasn't too bad, but it would have taken many trial and error attempts to get a good fit:

May I humbly request a new feature of a combined helper and texturiser for car park markings.
In real life, car park markings are roughly the same in all car parks, only the length of the rows vary.
I would imagine that some clever person could automate this task
Unfortunately, as far as I am aware. the only way to rotate a helper is via the rotate handle. Since I know the required angle, it would be useful to be able to type in the value.

Then, I needed to create a GP, so I carefully placed the vertices on the corners of the helper. Now came the tricky part. How to resize the polygon in the GP editor window.

In fact, the result wasn't too bad, but it would have taken many trial and error attempts to get a good fit:

May I humbly request a new feature of a combined helper and texturiser for car park markings.
In real life, car park markings are roughly the same in all car parks, only the length of the rows vary.
I would imagine that some clever person could automate this task






