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FSXA Helpers and ground-polys

It works perfectly and the image appears near the centre of the dialog when opened.
 
Everything seems to work OK with 0.27, as long as I get it right the first time. The mapping is retained when I come back - yea!

Here's my remaining problem. I created a polygon, and it looks like this:

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Then I made it much smaller in ADE (about 150 ft wide, the wingspan of the aircraft):

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And went into the GP Editor, and actually moved things around a bit:

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When I went back into FS, it looks exactly like it did the first time - much larger than the wingspan. It never got smaller. Note that the distance marker says it's quite large, which it is in FS, but not in ADE.

Hope this helps,
 

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Obviously, I've still got as couple of scaling issues to resolve. But, so long as the image is stable, they should be easy to find and fix.

I'll get at it again in the morning.

Don
 
I get the same. Changing the polygon size in ADE and keeping the same texture mapping doesn't change the size in FSX, it retains the original size.
 
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