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I want to add extra objects [different civilians and trees], to my scenery i am working on ? How to add without having to create in blender ?

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unitedstates
I am working on a scenery [an airport] that i am hoping to place in the marketplace. My question was, i wanted to add some civilians of different types, and wanted to know how i can add such objects without having to create them from scratch in Blender ? These objects are not available in the regular Asobo object library available in the SDK. Is there a scenery library or something available somewhere , that i can use ? How are such objects added into your project ? thanks
 
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253
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australia
I am working on a scenery [an airport] that i am hoping to place in the marketplace. My question was, i wanted to add some civilians of different types, and wanted to know how i can add such objects without having to create them from scratch in Blender ? These objects are not available in the regular Asobo object library available in the SDK. Is there a scenery library or something available somewhere , that i can use ? How are such objects added into your project ? thanks
I think there might be some libraries available on flightsim.to, but remember these might have certain copywrites attached to them. Be sure to read all legals if your intent is payware and freeware, I would still take a look at the legals.

I would suggest reading the sdk / youtube regarding project creation and then diving into learning blender or 3dsmax. These will give you ultimate control on what you want in the sim.

Hope this helps
 
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unitedkingdom
There's a tutorial on how add people in the download here - https://flightsim.to/file/33166/animated-humans-library that's a library of animated people but it wouldn't be usable for payware as some models are from free sources and only for free distribution.

And a video on how to do it here -

You can take any existing human mesh and animate it with Mixamo without having to scratch build the mesh or animation. The Mixamo animations aren't very exciting or varied but there are quite a few of them.

As for where to find human meshes, you may need to buy some in but there are some here usable for free commercially to start off with - https://renderpeople.com/free-3d-people/

If you're not bothered about animation that makes things a lot simpler. There are a couple of civilians in the core install, a businessman and a pilot, but it would look silly stretching them out to a whole airport.
 
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11
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unitedstates
I think there might be some libraries available on flightsim.to, but remember these might have certain copywrites attached to them. Be sure to read all legals if your intent is payware and freeware, I would still take a look at the legals.

I would suggest reading the sdk / youtube regarding project creation and then diving into learning blender or 3dsmax. These will give you ultimate control on what you want in the sim.

Hope this helps
Thanks your reply. I do use Blender , and have become fairly proficient at making hangars and buildings . Just recently learned PBR texturing too. But making organic objects [ humans] is a whole different level of complexity! I will check out those flightsim.to objects but have steered clear from them for now, since they are probably all meant for freeware only.
 
Messages
253
Country
australia
Thanks your reply. I do use Blender , and have become fairly proficient at making hangars and buildings . Just recently learned PBR texturing too. But making organic objects [ humans] is a whole different level of complexity! I will check out those flightsim.to objects but have steered clear from them for now, since they are probably all meant for freeware only.
See post above, it will be helpful. There are programs, I use character creator 4, but I think there's free alternatives such as makehuman.
 
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