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Ice Simulation on Wings

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us-colorado
Crazy question:

Is Ice on wings simulated in FSX/P3d? are there failure triggers that I am overlooking?

Has anyone actually modeled out the physical ice build up on wings in FSX?
 
Solution

I see so many people jumped so fast at this one....:D
Easy to guess, not many people have attempted this simulation.

I found a way to make ice on wings to appear and disappear, tricking it with a tigger action in 3ds max, using the Spoiler trigger.

In3 3ds max, I duplicated just the leading edge of wing (this is where ice forms), just the front face....then I wrickled the surface using modifier tools...bend and also, just pulling and pushing verticies...just to simulate non-uniform ice shape.
Scale this down a little, move it just under the wing surface so you cannot see it.
At this point, set up your animation tags....0-100. Animate this ice surface to slowing move outward, so it looks like ice forming, or appearing.

Now using Animation Dialog, in the animation list, I am using l_spoiler_key and r_spoiler key. (get creative depending on what plane)
Export

In Prepar3d, using the trigger key of /, for spoiler....the ice comes out of the wing slowly, looking like ice forming, hit / again and the ice melts away!!!

Oh this is a suuuuuweeet trick to the effects!

Hope this helps anyone out there.

Rich
 
Instead of triggering your animation of ice manually you could associate it with Ice gauge. I never tried this, but people say it works well in FS9 and FSX.. So, it could be more realistic way of doing that. Just google icev10.zip and explore it.. Again Im not sure just an idea.
 
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