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. I'm very passionate about this airport, because I only live 5 minutes away. It's also the very first airport I edited using ADE, adding runway 17-35. I tried that fantastic freeware KXNA 2012, but was disappointed with static jetways, only one season, fps hit, and the invisible crash box in front of the tower.


I change of project because a new "group" of developers are making a CancunBit by bit : Cancun International
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Hey I got a request, anyone want to take this project on? KEWR new terminal A?
View attachment 34323


I don't think I've seen him posting stuff here, most people who are posting here are small teams or individuals. So I'd suggest you post your question on their forum.Thats a great idea does Drew visit this forum, if not I could email him.

I don't think I've seen him posting stuff here, most people who are posting here are small teams or individuals. So I'd suggest you post your question on their forum.


Looks goodI'm trying to learn how to draw my own custom ground texture for a bigger project. We can't use satellite images for copyright and money issues so we (I) will paint one myself instead. To get there I use my old home airport as a test bed. ESGH is mostly used for gliders, the local club has produced a few quite good pilots over the years so I thought that they might like this as well, I know that they use simulators for training purposes.
So far it's working quite well. My biggest problem were to position all the different images at the correct spot but I have solved that in a way that works for me now. As you can see in the image the river is causing me some issues that I need to resolve, but apart from that I'm quite satisfied with my progress.
The images is from XP but the following project will be for both XP and P3D/FSX.