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last update dont show the .xml file (solved, my foult)

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costarica
Hello guy, maybe i´m missed out, but the last MCX update dont show the .xml file when export in gLTf format.
The program work so nice, and xport but i dont see the .xml file, just the 3d and .bin are present, but no t the .xml
Help, please and tks in advance.
 
Hi,

Did you export as MSFS glTF? The other glTF export is for plain glTF without extensions (for example if you want to import in blender).
 
Hey Arno, best.
No, the usuall (for the final object).

Im ussing the previus version for MCx due a this issue.
Im work with SKETCHUP, export in .DAE, import to MCX and xport for MSFS in gLTF (a couple weeks with this way, no problem).

Sadly for me, this new update dont make the .xml.
Dont worry, dont work for me but i´m still using the litthe old version and work so nice.
A big hug andt tks fellow.
 
Hi,

My point is that in the latest build you need to export as MSFS glTF, not just as glTF. That has changed since a few weeks ago.
 
I believe the sim will show regular gltf as well as the more specific MSFS gltf, so you could include an xml for both.
 
Hi Dick,

Good point, but if you don't use any of the MSFS extensions you will miss a lot of material attributes for MSFS. But for a simple material with just the basic PBR stuff it might work.

I guess I can modify the writer to write the XML for both (when the setting is true).
 
The only problem doing that is if someone *has* an object with the MSFS material attributes and chooses just gltf he will not know that anything is wrong, since it appears it compiled AND created the XML file just fine. Only later will he learn that all the MSFS extensions have been lost. So I might think again about creating the XML file with the gltf choice?
 
I guess that could always happen. The XML file is only written when you enable it in the options, so even when it is not there you run the risk of losing your MSFS materials.

But I had to add the plain glTF as well, as else Blender won't import the files correctly.
 
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