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I am trying to make PR imagery, but the tutorial says to draw a square over my area, well, there is no "square or rectangle" tool in SBuilderX, so how do I draw a square if there is no tool to do it?
I've tried everything, there is no way to draw a square. That tutorial must have been written for some other version of SBX or he's using some kind of addon that I don't have. There is no selection in my tools that allows drawing a square. So what do I do, just skip that step and go to the next? I have my image, but can't go any further.
The images are Hi-Res (or as Hi-Res as NASA can get), but you're right, they may not work too well, the images look 'OK' but really not "sim" material. I'll look into the Mars mode on Google Earth and see how that works.
I'm having trouble getting the PR imagery lined up with the coordinates of KWR1 though. I use the coordinates with KWR1 overlaid onto the "ranch" area, but when I create the imagery, it winds up completely in a different location. I may not be entering them right, the tutorial said something about having to convert the google coordinates to decimal, I may not be doing that right. I need to find an online source for converting GPS to Decimal for coordinates.
I figured out the PR problem not showing up. It appears that I put KWR1 at 5000ft, but a lot of the area is either slightly higher than 5000 or slightly below 5000, so I have to adjust the area accordingly for it to show up. Not too much of a problem since I know now what it was. I am satisfied with the better texture res I get with PR compared to GP textures, plus I don't have all the "headaches" I had with GP textures. PR is so much easier once you have it down correctly.
I got it to work.
I'm getting closer to making it work like I want.
Now I have another question: what is the MAX zoom level that FSX can display.
I tried it at 13 but it only shows up at high altitudes and not at lower or ground level.
I tried at level 15, but nothing shows period.
So what zoom level should I use for FSX to show the PR at high altitude and at ground level?
Also, my roads seem to be vanishing except for the road vectors I made in SBX; the roads used to show up, but suddenly they quit.
Could it be a problem with the compiled AD4 file and I need to delete and re-compile?
Windows still has that "File Manager" problem with not updating files, I thought that might be the problem. I'll try re-compiling the AD4 after deleting the current files. If that don't do it, I'll let you know.
Didn't fix it. My roads are simply vanishing after a certain point, they didn't used to do that.

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KWR1_ADEX_TT_ALT_OBJ
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Ok, here is the ADE files, and the PR files, I didn't include the SBP or SBX files, didn't think you would need them.
can you place a land class over the PR scenery and have the PR scenery show but overlay the land class, showing the PR scenery while still allowing the Land class to show? Or is it possible to place a land class over your PR even if it covers up the PR. At least allowing me to place some Land Class in certain areas.