Hello everyone! How are you making runway textures? I tried one tiling texture for all runway. I am doing small airport, and there are a lot of cracks, potholes and etc. So if I made base tiling texture, now I have to make lots of planes with crack textures and etc. This method is really uncomfortable... Then I tried to divide the runway model into several parts and texture separately. But it was very difficult to adjust the uv, so there were no seams.. Are there any other ways to texture runway? Thanks.
P.S. I am using max/maya/substance painter
P.S. I am using max/maya/substance painter
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