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MCX dev release 1.5 not loading textures

It's in the aircraft repaint texture folder... I have repaints installed for that model, american, jetblue, spirit, etc.
 
And did you add those repaints to the aircraft already?

In the log you attached the active livery was barcode it seems.
 
And in the case of the log file you select barcode as livery and the barcode folder has that specific texture as well?
 
I am having exactly the same issue. I am in the process of converting models from FS9 to FSX. Currently some FSX model folders still have FS9 .bmp textures and some are updated to .dds textures. With version 1.4,
MCX would load either. When I downloaded v 1.5, only the .bmp textures would load. Any .dds texture would give a nonspecific “could not load” error. So, I deleted the v1.5 files and restored the MCX 1.4 version to fix this issue. Please let us know what the issue is, and what tweak there may be to fix it. It seems very random.
 
I am having exactly the same issue. I am in the process of converting models from FS9 to FSX. Currently some FSX model folders still have FS9 .bmp textures and some are updated to .dds textures. With version 1.4,
MCX would load either. When I downloaded v 1.5, only the .bmp textures would load. Any .dds texture would give a nonspecific “could not load” error. So, I deleted the v1.5 files and restored the MCX 1.4 version to fix this issue. Please let us know what the issue is, and what tweak there may be to fix it. It seems very random.
Is there a specific model I can test with? I have still not be able to reproduce these issues on my machine.
 
Is there a specific model I can test with? I have still not be able to reproduce these issues on my machine.
Well, it happens with all my AI fsx models — the ones I successfully converted from FS9 format using MCX 1.4. I would have to email one to you I suppose.
 
If any of you can send me a model to debug with I will have another go.
 
Thanks, I'll try this model later today.
 
As this model does not include any texture files or texture folders, it won't find any textures at all. To be able to debug an issue with searching for textures I would need a model with the texture included.
 
I get that I didn't include any textures with it, but I can't due to file size limits, I figured that you would use the model in place of the current model you may or may not have for that particular plane.

Personally I don't understand the point of needing to include a model when this clearly is a program issue. Every model that is in my simobjects/airplanes folder will not load any texture with every setting on default and as the program comes.

Older versions of the program have worked for me, but this current one is not.
 
How could I debug an issue with loading textures in a model without any textures included?

I already told you that I tried to load many models here on my machine and they all show the textures fine. So that's why I try to find a way to debug the issue. I am hoping it is something specific with the model you use, that's why I asked for a model. Just to check if I can reproduce it in that case.
 
Thanks, I'll try later today.
 
Great, I only miss the aircraft.cfg file now, as that specifies which liveries there are. Could you send me that file as well and then I can test if it is something with this specific model or something else that causes the texture loading issue.
 
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