Rotornut44
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@arno
For some strange reason, in the latest (and previous) dev version of MCX, if I add a LOD to an object, I get the below error when attempting to compile a FSX (or P3D) MDL file.
At first I thought it had something to do with the model, but if I remove all LODs, my model will compile correctly. If I even add as much as an empty LOD, I get the below error on MDL compile.
Further adding to the confusion, I just added LODs to a building model a day or two ago without any problems. Could this just be a bug or likely still something with my model?
Edit: When attempting to compile a BGL from my MDL, Library Creator XML threw an error as well. So, something is messed up on my model, but I'm not sure what it could be. This isn't the first vegetation grouping I've made. I even have a texture setting preset setup for my vegetation models..
For some strange reason, in the latest (and previous) dev version of MCX, if I add a LOD to an object, I get the below error when attempting to compile a FSX (or P3D) MDL file.
At first I thought it had something to do with the model, but if I remove all LODs, my model will compile correctly. If I even add as much as an empty LOD, I get the below error on MDL compile.
Further adding to the confusion, I just added LODs to a building model a day or two ago without any problems. Could this just be a bug or likely still something with my model?
Edit: When attempting to compile a BGL from my MDL, Library Creator XML threw an error as well. So, something is messed up on my model, but I'm not sure what it could be. This isn't the first vegetation grouping I've made. I even have a texture setting preset setup for my vegetation models..
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