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MS Flight to Return.....Hummmm

WarpD is likely referring to the quantity (and possibly scope and price point) of DLC they make for their Train Simulator 2012 product. If they do something similar for whatever flight simulator they plan to make, I'd expect it to fail as badly or worse than Microsoft Flight.
 
The licensing is for the technology Microsoft has developed for flight simulation. Using this, Dovetail will make new flight simulators.

The distribution right is for FSX:Gold, which they plan to distribute via Steam ( which will give Dovetail an income stream while they develop a new flightsim ).

They have no rights for MS Flight... at least it has never been mentioned in any press releases.

Dick
 
The licensing is for the technology Microsoft has developed for flight simulation. Using this, Dovetail will make new flight simulators.

The distribution right is for FSX:Gold, which they plan to distribute via Steam ( which will give Dovetail an income stream while they develop a new flightsim ).

They have no rights for MS Flight... at least it has never been mentioned in any press releases.

Dick


That is how I read it too.
For Dovetail to attempt to resuscitate MS Flight would be asking for/ deserving of bankruptcy.

Cheers
Gman
 
I like the PC Mag quote:

Dovetail Games, developers of the Train Simulator series, has announced that it has secured global licensing rights from Microsoft for the latter's long-since-cancelled series of Flight Simulator games. Yes, we mean the real-deal Flight Simulator series, not the whip-dip "Flight" game that hit in 2012 as a lamer edition of its more comprehensive predecessor.

The whole article is here: http://www.pcmag.com/article2/0,2817,2460690,00.asp
 
Dovetail has only licensed the technology in order to develop new games. They have obtained distribution rights to FSX:Gold only. They don't have any rights to the FS series... or Flight. Microsoft retains ownership of the Flight Simulator franchise.

This information is derived from the very few press releases by Microsoft and Dovetail. Seriously, don't believe the mags or forums with their speculation. It is just false hope.

The best hope is that Dovetail develops a great new simulator with SDK support and encourages 3rd party developers. Who knows...

Dick
 
The best hope is that Dovetail develops a great new simulator with SDK support and encourages 3rd party developers. Who knows...

Dick

Dovetails says: "The company is currently investigating new concepts in this area and is expecting to bring a release to market in 2015."

With that sort of time frame it doesn't look like a great new simulator is in the cards.
 
That is how I read it too.
For Dovetail to attempt to resuscitate MS Flight would be asking for/ deserving of bankruptcy.

Cheers
Gman

It would be a huge mistake to not utilize Flight's improved graphics engine and abilities, though. Combining Flight's performance with FSX's systems and realism would be a great move. The business model is the only thing about Flight that went bad.
 
I think to make dicussion useful, it would be good if we discuss about their bussiness model that should work. And please, every time we start dicussion about Flight, we end up with "Fight".
 
I think to make dicussion useful, it would be good if we discuss about their bussiness model that should work. And please, every time we start dicussion about Flight, we end up with "Fight".

A timely reminder ;)
 
I think to make dicussion useful, it would be good if we discuss about their bussiness model that should work. And please, every time we start dicussion about Flight, we end up with "Fight".

Sorry Tic,

My comment was pretty much aimed at the MS Flight business model which crashed and burned despite Microsoft's deep pockets and tech wunderkinds. I assume Dovetail's pockets are not as deep, and hope that they would prefer to hit the ground running with a project that doesn't start off with an already disgruntled customer base. Let's hope Dovetail proceeds onward and upward with a more traditional community friendly flight sim business model which will not only allow flight simmers to fly the World, but also to freely develop and improve the World and everything in it.

As for incorporating into a new product any improved performance technologies from MS Flight as Brandon suggested, I'm not so sure the new team that developed Flight even understood how the Flight Simulator franchise used to work in the old days.

Cheers
Gary
 
As for incorporating into a new product any improved performance technologies from MS Flight as Brandon suggested, I'm not so sure the new team that developed Flight even understood how the Flight Simulator franchise used to work in the old days.

The team did have a few ex-ACES members. Some of the people that worked on Flight were even pilots. They understood the franchise quite well. It's the person/people in charge of the project that steered them in the wrong direction (all of this is from a post I read a while back from someone who worked on the team, and I can't remember where it was posted at...probably Avsim).
 
Pilots are on the teams for nearly all the popular and good simulators made. ACES had what 7 or 8 flight instructors with ATP ratings to help. The ACES members have split and joined over 20 companies since it was dissolved. Only a few have made flight simulation material since.
 
Whatever Dovetail will do, new simulator or resuscitate Flight is not known by now. However I think it will split into two things.

The stand alone Simulator program for retail sale.
Or
Simulator that is free for download and require DLC.

IMHO I think the idea of selling DLC is from Angry Birds' success. On the other hand, piracy drives the software to that too.

If the company launch a new simulator as FSX, the can sell a considerable copies before being copied by the pirates.
If they have a free game and sell the DLC, they can sell more and longer.... Less piracy AFAIK.

However they take their risk too. If the game or simulator does not hit the user, they can get almost nothing since they have gave the game for free.
Be fair with them, they have to feed their family too, the same as you do.

DLC is not a bad thing. I still play Real Racing 3 in my mobile phone but I never pay to buy anything.
DLC has to be cheap that makes you think it just use a few pennies to buy it, not a big deal.
DLC can help the company and us, the developers, too. If they let us do and incorporate into their DLC. It will help us fighting with piracy the same way as the main Simulator.

Making flight simulator hits the market is challenging. Since flying is not as easy as racing. A lot of reading and knowledge rather than just jumping to the seat and fly.

Flying school is a good one. User may pay virtual money that the game provided to enter the flying school. If the user success with the objectives, such as ILS landing, soft nice landing they can get reward. Making the user as real pilot. Not picking something (aerocaches, I think) it does not exist in real life (very bad idea of Flight). Playing any simulator games implies that they like something REAL not fantasy.

When users graduate from flying school, they can have their own airplane. Use their plane to do the job. Like the way Mission does in FSX. Earn the money, earn the hour of flying until you can get to a bigger airplane. Then become a co pilot and real pilot of your dream airline.

Or you can jump to any timeline if you want, and pay a little bit more. User can choose to be a student pilot or airline pilot. If you are rookies, you can choose to be a student pilot and do all the steps to be a real pilot as I mentioned. But if you are hard core simmers, you can jump right in. Sounds interesting? LOL.
 
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