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MSFS 2024, The Sequel

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Hello,

Well, it was just announced now:


Not sure what to think about it, Asobo/MS promised a 10 years support, but apparently, it's a new sim Comming

image.png
 
Is it April 1st or is MSFS2020 dead in the water?
I litterally checked the date to makes sure myself, came out of nowhere, and my looking on ORBX and PMDG forums, there is only confusion everywhere...

can't wait to see what Asobo/MS have to say abou it in their next Stream.
 
Who knew simulating flight could be so challenging. These days the planes are outliving the simulators. Asobo be like, "everything you all been asking for over the past two years, watch the preview."
 
Is it April 1st or is MSFS2020 dead in the water?

From https://www.flightsimulator.com/microsoft-flight-simulator-2024-faq/:
What kind of support can Microsoft Flight Simulator (2020) players expect to see once Flight Simulator 2024 has been released?

We will continue to deliver our Microsoft Flight Simulator (2020) Roadmap which has content ranging from Aircraft and Avionics Updates, Sim Updates, City and World Updates, and also the free Dune DLC. We will continue to support Microsoft Flight Simulator (2020) post the Microsoft Flight Simulator 2024 launch.

The same page also notes that "Microsoft Flight Simulator 2024 is a standalone simulator" and that in-sim marketplace purchases will carry over to the new simulator.
 
this makes absolutely no sense outside of squeezing more money out of people. capitalism. a FIFA-ification of flight sim, no thanks.
 
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We will continue to support Microsoft Flight Simulator (2020) post the Microsoft Flight Simulator 2024 launch.
They will will also charge for the new sim. Either by a one-time purchase or a subscription. And, nearly everyone will be switching to MSFS2024... ala P3D's marketing. We were duped into believing we had a 10 year sim.
Not much point in crying over this. Keep your source files. With luck, aircraft and scenery will be easily ported to the new sim, and perhaps our tools will still be valid 18 months from now.
I was wondering how MS could justify continued support and upgrading of MSFS2020. The answer is they won't. That's why the number-crunchers OK'd a new sim. In the long run, this is a good thing. We should have a supported sim through 2028(?). Lots of 3rd party development opportunities coming. I don't know how the end-users of addons will react.
 
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this makes absolutely no sense outside of squeezing more money out of people. capitalism. a FIFA-ification of flight sim, no thanks.

Really? It is exactly the commercial model that Microsoft followed from the original Flight Simulator to FSX, and Lockheed Martin have followed from Prepar3D v1 to v5, and X-Plane has followed from XP1 to XP12. Why did you expect FS20 to be any different?

On top of that, they have said that almost all addons created for FS20 will work in FS24 (much as backward compatibility has more-or-less worked in FS8-P3D), so from that PoV it's not a disaster.

I just hope that the SDK finally presents an AI engine that works and can be exploited properly.
 
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What a strange announcement.

If this was some sort of mission based simulator with a limited world then I could understand MSFS 2020 continuing to be developed but then why call it a sequel and name it MSFS 2024?

If this is truly a new sim (with backwards compatibility to MSFS 2020 add-ons) then why not be honest about it? Why would Asobo want to keep developing MSFS 2020 if MSFS 2024 is the new sim?

I guess they just don't want to be seen to be going back on their promise of 10 years of support. Release MSFS 2024 and then a year or two later quietly drop updates of MSFS 2020. It's the way corporations do business in the twenty twenties.
 
Its definitely a new sim, and our addons should be compatible. Everything seems improved: physics, sim life (animals, traffic), weather etc

This is the FSExpo video:


I am presonnally going for FS24 on release.
 
What a strange announcement.

If this was some sort of mission based simulator with a limited world then I could understand MSFS 2020 continuing to be developed but then why call it a sequel and name it MSFS 2024?

If this is truly a new sim (with backwards compatibility to MSFS 2020 add-ons) then why not be honest about it? Why would Asobo want to keep developing MSFS 2020 if MSFS 2024 is the new sim?

I guess they just don't want to be seen to be going back on their promise of 10 years of support. Release MSFS 2024 and then a year or two later quietly drop updates of MSFS 2020. It's the way corporations do business in the twenty twenties.
Lots of valuable things said in here. I mean, FS2020 upon release was like ahead of its time and probably will continue to be amazing. FS2024 is a mystery so far, I guess we will need to know more about it before we can say further comment. If the sim will be based on the trailer, missions, etc... then I guess ok we got something here to compare but if it's the whole package as FS2020 is, then what will FS2020 become? I'm still on FS2004 here and maybe glad that I haven't got FS2020? because I would need a new pc for it which I'm slowly shopping for. But now with FS2024 they have me worried if another sim will pop out in a couple of years again then yet more hardware requirements to run it smoothly. Once FS2024 will release many are going to start the same videos, analyze and comparison etc... about FS2024 as they did with FS2020. I'm not knocking the sims off I'm just saying they need to think what they are doing because we are flying in circles here, it doesn't make sense in the end. My opinion.
 
Lots of valuable things said in here. I mean, FS2020 upon release was like ahead of its time and probably will continue to be amazing. FS2024 is a mystery so far, I guess we will need to know more about it before we can say further comment. If the sim will be based on the trailer, missions, etc... then I guess ok we got something here to compare but if it's the whole package as FS2020 is, then what will FS2020 become? I'm still on FS2004 here and maybe glad that I haven't got FS2020? because I would need a new pc for it which I'm slowly shopping for. But now with FS2024 they have me worried if another sim will pop out in a couple of years again then yet more hardware requirements to run it smoothly. Once FS2024 will release many are going to start the same videos, analyze and comparison etc... about FS2024 as they did with FS2020. I'm not knocking the sims off I'm just saying they need to think what they are doing because we are flying in circles here, it doesn't make sense in the end. My opinion.

They seem to want to improve that part too: https://www.flightsimulator.com/microsoft-flight-simulator-2024-faq/



Will Microsoft Flight Simulator 2024 have improved loading times?

One of the biggest priorities for Microsoft Flight Simulator 2024 is to improve the simulator’s data management. One of the major changes to the simulator’s architecture being made is using Cloud streaming to help ensure that the client becomes thin. When users load into the sim, only the textures, meshes, and map data that they need will be downloaded to avoid unnecessary bandwidth and disk space usage.

This will keep the minimum specifications of the sim as low as it is now and will also reduce update and load times.

Will there be improvements to the core simulator technology in Microsoft Flight Simulator 2024?

The development team is improving almost every aspect of the simulator. Some examples include:

    • Improved multithreading to improve performance
    • Faster download, load, and installation speeds
    • Improved aerodynamics and physics simulation
    • Improved aircraft systems including electrical, pneumatic, fuel, and hydraulics
    • New failure and wear & tear system
    • Deeper and wider avionics systems
    • Cockpit tablet available by default
 
This might mean developers will be forced to have both sims in their computers, in order to develop content for each sim. That's a lot of harddrive space, regardless of their cloud usage.
 
This might mean developers will be forced to have both sims in their computers, in order to develop content for each sim. That's a lot of harddrive space, regardless of their cloud usage.
Exactly and I hope that's what they are doing otherwise they won't know what they are doing.
I'm also wondering what kind of specs we would be looking for. I7-17th gen + RTX 7080? Something like that lol, to be able to cap 60 fps any heavy landscapes areas.

Thanks/merci for reply Marc ^^
 
The specs should be mild. This is an Xbox program. That's why they are going heavy on cloud storage. Of the 12 million(?) copies sold, I'm betting a huge proportion is on Xbox.
 
With luck, aircraft and scenery will be easily ported to the new sim, and perhaps our tools will still be valid 18 months from now.
Unpopular opinion: With luck, aircraft will *not* be easily ported to the new sim. (Don't know enough about scenery to have an opinion.)

MSFS 2020 is full of ugly legacy crap. I know that old-timers who are used to it and have been using the same sim vars, weird RPN code in XML files, and whatnot for years, probably think it is intuitive and doesn't need improvement. I disagree. If one would design a SDK and API for flight simulator add-ons from scratch now, it would be much cleaner.

But, I am not holding my breath. Mostly likely we will see just one more layer of even newer ways to do things, and legacy things will still work. Even those that are said to be legacy already in MSFS2020. And some of the new things in MSFS2020 will now be declared legacy. And the documentation will be even more confusing.
 
I was just getting into scenery work for the MSFS2020, but put that on hold when my ground textures disappeared after an update. I figured I'd wait until the basic framework stabilized before jumping back into it so that I would only have to figure things out once rather than repeatedly fixing things I already did. Now, with the new simulator expected, I'm hesitant to dig into it until I see what changes the new simulator will bring to development.

I had great fun with the many available effects of FSX and the ability to alter them to my desires, the ability to import models and animate them and the many tools and information from many of you here that made it all possible for me. I'll probably start dabbling again soon just to stay somewhat familiar with the current state of things so I can hopefully migrate to whatever the new simulator brings.

Many thanks to all of you who have contributed so much.
 
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I hope they fix the slowness of the startup as is current in MSFS2020. The initial sequence of splash screens and other crap takes so much time and then there is the update check. It literally takes MINUTES to actually get to a flight.
And then there is the Joystick problem. In FSX the Joystick was handled in Windows (which it should be) and almost EVERY joystick worked. Now windows does not matter. Your old joystick will not be recognised and you have to shell out for a new name brand joystick in addition or jump through hoops setting up every button on your perfectly working no-name brand joystick that works in every other game. Absolute nonsense. $$$$$$$.
 
I believe the main reason for the 2024 change will be to stream all the data, basically emptying the Official folder. No more huge downloads or downloading updates. Also, they get to charge us for the sim again. And perhaps, they will cut off Steam, and keep all the money for themselves.
 
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