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Hello,
I'm having a weird issue with my N1 fan animations.
- I've attached the three visibility state (still, slow and blurred) but in FSX all of them run at the same time.
- I've animated them from frame 0 to 100 using frames 25, 50 and 75 in between and added the animation tag (N1_0_slow, ...).
- I've rotated them 90 degree for each of these frame until 360.
I don't know what I'm missing. But also I have a problem with xtomdl (maybe) as I need to import/export the model through MCX in order to get the animations showing. If I just compile the aircraft and open FSX all the animation look frozen. But there I can see the blurred or slow state showing up and seem to be working as it should.
Can't MCX export N1 visibility state?
Thanks for helping!
I'm having a weird issue with my N1 fan animations.
- I've attached the three visibility state (still, slow and blurred) but in FSX all of them run at the same time.
- I've animated them from frame 0 to 100 using frames 25, 50 and 75 in between and added the animation tag (N1_0_slow, ...).
- I've rotated them 90 degree for each of these frame until 360.
I don't know what I'm missing. But also I have a problem with xtomdl (maybe) as I need to import/export the model through MCX in order to get the animations showing. If I just compile the aircraft and open FSX all the animation look frozen. But there I can see the blurred or slow state showing up and seem to be working as it should.
Can't MCX export N1 visibility state?
Thanks for helping!
