Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.
By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.



The function to allow that to happen is not implemented yet but it will be
The Move button which is not activated will provide that function in a later build.
As for the property grid changing Units works here for me. I change from one to the other then click a new object in the grid to get the change to come into effect. It does not automatically update the object properties that you are looking at - you need to change to another one then back again.


Have a look in the Airport section under Runway, usually at the bottom of that section.
<?xml version="1.0"?>
<FSData version="9.0"
xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<Airport ident="SBES"
region=""
country="Brazil"
state=""
city="Sao Pedro Da Aldeia"
name="Sao Pedro Da Aldeia"
lat="S22 48.96666"
lon="W042 5.51667"
alt="18.59M"
trafficScalar="0.70"
airportTestRadius="4000M"
magvar="22.00">
<Tower
lat="S22 48.98769"
lon="W042 5.54494"
alt="0.00M">
<SceneryObject
lat="S22 48.98769"
lon="W042 5.54494"
alt="0.0000M"
altitudeIsAgl="TRUE"
pitch="0.00"
bank="0.00"
heading="50.00"
imageComplexity="VERY_SPARSE">
<LibraryObject
name="{DC6A2ADA-3104-4FBC-9030-5B58906C3834}"
scale="1.00"/>
</SceneryObject>
</Tower>
<DeleteAirport
deleteAllRunways="TRUE"
deleteAllStarts="TRUE"
deleteAllTaxiways="TRUE"
deleteAllBoundaryFences="TRUE"
>
</DeleteAirport>
<Runway number="7" designator="NONE"
lat="S22 48.77075"
lon="W042 5.56991"
alt="18.59M"
length="2400.00M"
width="28.04M"
heading="43.90"
surface="CONCRETE"
primaryTakeoff="YES"
primaryLanding="YES"
primaryPattern="LEFT"
secondaryTakeoff="YES"
secondaryLanding="YES"
secondaryPattern="LEFT"
patternAltitude="1000.0F">
<Markings
edges="TRUE"
threshold="TRUE"
fixedDistance="TRUE"
touchdown="TRUE"
dashes="TRUE"
ident="TRUE"
precision="TRUE"
edgePavement="FALSE"
alternateTouchdown="TRUE"
alternatePrecision="TRUE"
leadingZeroIdent="TRUE"
noThresholdEndArrows="TRUE"
/>
<Lights
edge="HIGH"
center="HIGH"
centerRed="TRUE"/>
<BlastPad end="PRIMARY"
length="100.05M"
width="48.11M"
surface="ASPHALT"/>
<BlastPad end="SECONDARY"
length="100.05M"
width="48.11M"
surface="ASPHALT"/>
<ApproachLights end="PRIMARY"
system="ALSF2"
strobes="12"
endLights="TRUE"
reil="FALSE"
touchdown="TRUE"/>
<ApproachLights end="SECONDARY"
system="ALSF1"
strobes="12"
endLights="TRUE"
reil="FALSE"
touchdown="TRUE"/>
<Vasi end="PRIMARY" side="LEFT"
type="PAPI4"
biasX="28.65M"
biasZ="950.0M"
spacing="91.44M"
pitch="3.00"/>
<Vasi end="SECONDARY" side="LEFT"
type="PAPI4"
biasX="28.65M"
biasZ="950.0M"
spacing="91.44M"
pitch="2.95"/>
</Runway>
<Helipad type="H"
lat="S22 49.01378"
lon="W042 5.60846"
alt="18.59M"
heading="133.39"
length="34.14M"
width="34.14M"
surface="CONCRETE"
transparent="TRUE"/>
<Start type="RUNWAY"
number="7" designator="NONE"
lat="S22 49.22601"
lon="W042 6.04472"
alt="18.59M"
heading="43.90"/>
<Start type="RUNWAY"
number="25" designator="NONE"
lat="S22 48.31581"
lon="W042 5.09567"
alt="18.59M"
heading="223.90"/>
<Start type="HELIPAD"
number="1" designator="NONE"
lat="S22 49.01333"
lon="W042 5.62565"
alt="14.63M"
heading="133.39"/>
<Com type="APPROACH"
frequency="119.450"
name="ALDEIA"/>
<Com type="GROUND"
frequency="121.900"
name="ALDEIA"/>
<Com type="TOWER"
frequency="119.450"
name="ALDEIA"/>
<Com type="TOWER"
frequency="122.800"
name="ALDEIA"/>
</FSData>


That'll teach me to look a bit more closely, Jon...LOL
