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Thank you very much for your selfless offer spirit 。I notice a“Decal Order ”attribute in P3D V4.4's SDK document,this can use for ground polygon? ThanksView attachment 46356
Good point, missed that. They renamed it
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Thank you very much for your selfless offer spirit 。I notice a“Decal Order ”attribute in P3D V4.4's SDK document,this can use for ground polygon? ThanksView attachment 46356

Hi, thanks for v4.4 pbr on mcx, but it seems that objects can't export with the 'curved earth attachment' with 4.4...

hey @arno
after i tested the idea of two diffrent materials
i couldn't export (no erros but :
i made a 20 by 20 m rectangle with a concerte PBR material with normal map and dettails ..... and above i made an other rectangle with 0.4m by 20 to be as
a taxi line with satndard P3D material, so i exported from 3DS to MCX as a .X file , no problems i read the file with MCX, checked that section is PBR for the pbr rectangle
then i exported to MDL, and ! here! i reopened the MDL and found that i lost my base PBR rectangle with pbr material and all i got is the texi line
Does that mean we can't export two types of material in one object ? for X file there is no problem but for the MDL i can't see my PBR rectangle
hope you answer thnx in advance
IMPORTANT EDIT : i tried to convert to MDL using the XtoMDL of the SDK and it worked and i could open the file in MCX but with your MCX and XtoMDL path well setted in the settings i couldn't
here is the line i used : XtoMdl /DICT:..\..\bin\modeldef.xml /XMLSAMPLE GP_PBR.X
Thank you for answer my question. if possible,this function can integration into GPW? Sorry for my poor EnglishGood point, missed that. They renamed it![]()

Hi, thanks for v4.4 pbr on mcx, but it seems that objects can't export with the 'curved earth attachment' with 4.4...

Thank you for answer my question. if possible,this function can integration into GPW? Sorry for my poor English
Can you explain what the problem is? I don't see a problem here.
I tried it and had no problem exporting to mdl. What kind of error you get when making the bgl?
How do you save the bgl file?
I don't have v4.4 installed on my machine yet, so can't test the output in there.
The convert and place wizard doesn't yet support v4.4. You'll have to use the export scenery option.


