• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS Problem to create a airplane

Hey guys, I have a little problem that I've been struggling with for days.

I have followed the instructions in the SDK and created all the folders and created a project for an airplane via FS2020. In the packet creator there are error messages that the .cfg are not available, but they are in the folder. Is that why the load in editor is also gray? what is there to consider for the purpose of assetdir and outputdir?

maybe someone can help me? :)
Can you show us a screenshot of your SimObjects\Airplanes\an2-antonov folder?

Also the aircraft.cfg :D

Of course, I only copied a small part of the SDK's sample aircraft.

Normally, creating the aircraft with the FS2020 editor should be the start of development?

Yay! Don't forget to post screenshots of your plane in the Sim!
i will post screenshots of course, but Blender have problems with export the Aircraft, the glFT have 1,9mb looks good but has create no bin file and when i open the glFT file his is empty, thats my problems what i have, hope i can fix that or anyone have a idea, is saw many post in this forum with same problem to export the file via blender
Yay! Don't forget to post screenshots of your plane in the Sim!
this is my first try to import the Plane, OzWookie are you gifted at blender? or someone? I've already rotated the plane in blender globally with around the Z-axis but it is still like this after the export, so no matter how I turn it globally, it's always the same direction :D