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Hello
I tackled this topic with P3D back in the day and I found it pretty interesting.
I would like to know if it is possible to render a screen on a scenery object, for example: Let’s say I have a billboard, and I want to render a sequence of frames through a pre-scripted C++ or any other language script, let’s say I want to render a billboard screen on a 3D model that lays in my scenery, and I want to be able to control that render pixel per pixel or through bmp textures loading; I read some of the low API SDK docs that explained that this is possible for aircraft gauges without really mentioning 3D objects (scenery) or AI-controlled simobjects that could eventually be controlled through a simconnect app.
thnx in advance
best regards
Redouane.
I tackled this topic with P3D back in the day and I found it pretty interesting.
I would like to know if it is possible to render a screen on a scenery object, for example: Let’s say I have a billboard, and I want to render a sequence of frames through a pre-scripted C++ or any other language script, let’s say I want to render a billboard screen on a 3D model that lays in my scenery, and I want to be able to control that render pixel per pixel or through bmp textures loading; I read some of the low API SDK docs that explained that this is possible for aircraft gauges without really mentioning 3D objects (scenery) or AI-controlled simobjects that could eventually be controlled through a simconnect app.
thnx in advance
best regards
Redouane.

