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FSX [SOLVED] Landing gear don't exist after I take off?

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us-arizona
I am a complete beginner to this, and I can't figure this out.

I can take off, but as soon as I try to land my gear stop existing. It happens regardless of whether or not I retract the gear after take off. Probably related, if I do retract them, they don't extend again until I'm literally 10 feet off the ground. If I hold at that exact altitude until the animation is complete, then I can land. But not until then. I have zero idea why. Any thoughts?

I don't even know where to start looking, and I don't want to clutter this post with useless information, so if you need to see a file, let me know.
 
You can't land on retractable gear until it's fully extended. Have you a long extension time in the contact points section of aircraft.cfg?
 
The problem is still there even if I don't retract the gear at all.
Take off, fly to 100 feet, try to land, and the gear isn't there.

I'm thinking the game treats it as retracted without cueing the animation? But I don't know why.
 
This is your own model and you designed the landing gear yourself and it's your own aircraft.cfg and you used modelling program FSDS, gmax, Blender, Max?

If yes, yes, yes, gmax or Max then check the "Properties" of the animated gear parts and see if you have inadvertently added a visibility condition that might do that.
 
Alternate possibility is that you have the gear extension max speed set too low, meaning the gear won't extend unless you are at or below that speed.

For example, here are the limits for a C310R. The last two entries for each of the gear definitions are #14 and #15. Note that the gear's airspeed limit is set for 152 KIAS. At or below that speed the gear will retract and extend:
Code:
[contact_points]
        //0  Class
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                   (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                (feet)
        //7  Steer Angle                         (degrees)
        //8  Static Compression           (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio               (0=Undamped, 1=Critically Damped)
        //11 Extension Time              (seconds)
        //12 Retraction Time             (seconds)
        //13 Sound Type
        //14 Airspeed limit for retraction (KIAS)
        //15 Airspeed that gear gets damage at (KIAS)
//GEAR    0     1       2     3      4    5   6     7    8    9     10    11  12  13  14   15
//===============================================================================================                                 
point.0 = 1,  7.616,  0.00, -4.275, 1600, 0, 0.716, 32, 0.35, 1.5, 0.45, 3.0, 5.0, 0, 152, 180
point.1 = 1, -1.802, -5.98, -3.509, 1600, 1, 0.937,  0, 0.20, 3.0, 0.95, 4.1, 4.3, 2, 152, 200
point.2 = 1, -1.802,  5.98, -3.509, 1600, 2, 0.937,  0, 0.20, 3.0, 0.95, 4.3, 4.1, 3, 152, 200
 
Last edited:
Yep, that was it. My minimum speed was set to 192. Whoops, I feel silly now :P

Thanks for your help!
 
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