Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.
By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.
It does for me clearly. My terminal had around 35/40 set of textures (albedo, metal, normal) in total. That includes Roofs, Walls, Windows, Doors. Never repeated a texture on any building.How many udim tiles did you made for this tower up there?
Is that really a improved workflow to use udims instead of materials? A object with 5 to 10 materials is no problem to handle without udims.
So i cant imagine that a udim workflow will improve the scenery creating process.
Hi there! can you share the link to the texture, please! I have been looking around for corrugated metal texture and have not found anyone like that!That material doesn't look like the one that I have. The one I have starts out as a blueish color... it even has rust options also... let me see if I can find the .zip file containing the material that I have and I can send it to you, if you like me to?