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hello here is thepackages souces and the blender modelWithout the project, it just is a guessing game. Make a small version of this error into a project, zip it, put it in the cloud and give us a link so we can troubleshoot it. The project needs to have the relevant textures, models, placements, etc... (not necessarily your entire project)
Hello, thank you for your help, but this doesn't work.Hi Anto,
You might try this structure, so that the texture folder is common to all of your modellibs. In blender, set ..\texture in the settings. (I got this organisation from one of Mamu's tutorial)
├───lftch-modellibs
│ ├───mybluehangar
│ ├───mypinkhangar
│ ├───myotherhangarthatsoudnotbepink
│ └───texture
└───scenery
then, in the Inspector :
Asset dir : PackageSources\Scenery\airport-lftch-lftch-tichalet\lftch-modellibs\
Output dir : Scenery\airport-lftch-lftch-tichalet\lftch-modellibs\
In Blender, the export folder should looks like :
//../../../../../dev_msfs2024/tichalet/tichalet/PackageSources/Scenery/airport-lftch-lftch-tichalet/lftch-modellibs/tichalet/
Also, the console logs might give you some clues ...
Hope it helps
And I'm sending you the project via Modsfire because the file was too large.Without the project, it just is a guessing game. Make a small version of this error into a project, zip it, put it in the cloud and give us a link so we can troubleshoot it. The project needs to have the relevant textures, models, placements, etc... (not necessarily your entire project)

Yes, be aware there are ads. If you can, for example with an ad blocker, it's advisable to open it or remove the ads.I deleted the link to ModsFile. It is extremely suspicious. The download links to "OperaSetup.exe" Please use another web source for the download.
But normally, I've never had any problems.I deleted the link to ModsFile. It is extremely suspicious. The download links to "OperaSetup.exe" Please use another web source for the download.
Look at this image; when the young man is there, he says he can't find the modelib. It surely comes from there.I deleted the link to ModsFile. It is extremely suspicious. The download links to "OperaSetup.exe" Please use another web source for the download.

Hello,Hi Anto:
I see now that you have attached a *.blend file in your post above:
https://www.fsdeveloper.com/forum/threads/textures-cannot-be-exported.460807/post-939706
If I open that file in Blender 3.6 it will import, but it has significant issues with precision in its 3D modeling geometry.
IMHO, those issues should be resolved before even attempting to map texture Materials onto that 3D model.
Rather than building the 3D model from loose Faces and Edges, modify a default solid "Cube" into a Hangar outline shape.
Then work on hollowing out the inside of the Hangar, and add the door supports later on.
GaryGB
Hello,
The 3D model was indeed created using a cube.
I'm using Blender 3.6 and the multi-exporter GLTF 2.0.
I'm sending you a link to the scene project via Google Drive:
I hope this is helpful enough. Thank you very much for your help.View attachment 99582
)
hello No, I don't want to animate the hangar, just put it in the scene.Hi again:
Are you intending to animate anything on the LFEH Hangar, or are you attempting to implement both exterior and interior models for it ?
If so, are you aware that "multi-exporter GLTF 2.0" Blender Exporter is distinct from Asobo's own MSFS Exporter found in MSFS 2020 SDK ?
https://www.fsdeveloper.com/forum/threads/msfs-asobo-official-blender-exporter.454146/post-900731
[EDITED]
For info on Asobo's own MSFS Exporter found in MSFS 2020 SDK:
https://docs.flightsimulator.com/ht...lugin/The_Blender_Plugin.htm?rhhlterm=blender
https://docs.flightsimulator.com/ht..._Plugin.htm?rhhlterm=blender&rhsearch=Blender
https://www.fsdeveloper.com/forum/t...g-on-blender-fs2024-export.460568/post-937925
[END_EDIT]
PS: I believe you should know that at FSDEV, posted links to user file download web sites should allow anonymous downloads.
The Google drive link you posted above requires a login.
Personally, I do not "login" to Google drive for anything / anyone.
Anonymously download-able links may enable more informed replies to your thread of inquiry, by helpful FSDEV Blender users.
Feel free to post a anonymously download-able link to your project; I believe that may better "help us to help you".
https://sites.google.com/site/gdocs2direct/
https://www.google.com/search?q=Goo...dmwgcHMC4xLjAuMcgHCoAIAA&sclient=gws-wiz-serp
PS: Why does that LFEH metal support pylon with a light over the Fuel station make me so nervous (reminds me of a Mythbusters episode)
Do not fuel up except in clear skies.
Oops... almost forgot: lightning can travel from storm sources up to 10 miles even in clear skies.
(I think this calls for a special visual effect to be triggered when there is bad weather within 10 miles of LFEH.)
![]()
GaryGB
drive.google.com
Okay, thank you very much. I'll go and take a look and let you know.LFEH-avitionblues.zip I reworked the folder structure and the PackageDefinitions. The sim couldn't find the textures. I don't think you are using the correct Asobo exporter (it's in the SDK)
I'm going to post a new download link for the project.
And now that you've mentioned it, it's true that the lamppost is stressing me out.
Here's the download link:
Goodbye and thank you very much.Google Drive - Virus scan warning
drive.google.com
Oh dear, I sent you the wrong file.Just 'thinking' about having to 3D model that complex metal support pylon stressed me out.
BTW: Apparently the linked download is one of your liveries, but not the airport project itself.
PS: I had to use Google Translate (which is very good at "conversational" language translation) ...to read your ReadMe file.
https://www.google.com/search?q=Goo...B8YIwgcGMi0xNy4xyAdTgAgA&sclient=gws-wiz-serp
GaryGB
drive.google.com